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Searched refs:zStep (Results 1 – 8 of 8) sorted by relevance

/third_party/mesa3d/src/mesa/drivers/x11/
Dxm_tri.c83 span.z += span.zStep; \
118 span.z += span.zStep; \
153 span.z += span.zStep; \
185 span.z += span.zStep; \
218 span.z += span.zStep; \
249 span.z += span.zStep; \
279 span.z += span.zStep; \
311 span.z += span.zStep; \
338 span.z += span.zStep; \
365 span.z += span.zStep; \
[all …]
/third_party/mesa3d/src/mesa/swrast/
Ds_linetemp.h249 span.zStep = FloatToFixed( vert1->attrib[VARYING_SLOT_POS][2] in NAME()
255 span.zStep = (GLint) (( vert1->attrib[VARYING_SLOT_POS][2] in NAME()
321 span.z += span.zStep; in NAME()
361 span.z += span.zStep; in NAME()
Ds_points.c98 span.zStep = 0; in sprite_point()
248 span.zStep = 0; in smooth_point()
368 span.zStep = 0; in large_point()
Ds_span.h150 GLfixed z, zStep; /**< XXX z should probably be GLuint */ member
Ds_zoom.c182 zoomed.zStep = span->zStep; in zoom_span()
Ds_tritemp.h355 span.zStep = SignedFloatToFixed(span.attrStepX[VARYING_SLOT_POS][2]); in NAME()
357 span.zStep = (GLint) span.attrStepX[VARYING_SLOT_POS][2]; in NAME()
749 fdzInner = fdzOuter + span.zStep; in NAME()
Ds_span.c81 span->zStep = 0; in _swrast_span_default_attribs()
396 zval += span->zStep; in _swrast_span_interpolate_z()
405 zval += span->zStep; in _swrast_span_interpolate_z()
785 span->z += leftClip * span->zStep; in clip_span()
Ds_triangle.c228 span.z += span.zStep; \
905 span.z += span.zStep; \