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Searched refs:zero_dot_5 (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_instruction_tex.cpp383 auto zero_dot_5 = nir_imm_float(b, 0.5); in r600_nir_lower_cube_to_2darray_impl() local
385 … nir_src_for_ssa(nir_fmul(b, nir_ssa_for_src(b, tex->src[ddx_idx].src, 3), zero_dot_5))); in r600_nir_lower_cube_to_2darray_impl()
389 … nir_src_for_ssa(nir_fmul(b, nir_ssa_for_src(b, tex->src[ddy_idx].src, 3), zero_dot_5))); in r600_nir_lower_cube_to_2darray_impl()
Dsfn_value.h98 static Value::Pointer zero_dot_5; variable
Dsfn_value.cpp195 PValue Value::zero_dot_5(new InlineConstValue(ALU_SRC_0_5, 0)); member in r600::Value
Dsfn_shader_base.cpp1054 lsrc = Value::zero_dot_5; in emit_load_literal()