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Searched refs:zink_gfx_pipeline_state (Results 1 – 8 of 8) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_pipeline.h42 struct zink_gfx_pipeline_state { struct
105 struct zink_gfx_pipeline_state *state, argument
Dzink_program.c48 struct zink_gfx_pipeline_state state;
88 struct zink_gfx_pipeline_state *state) in get_shader_module_for_stage()
161 struct zink_gfx_pipeline_state *state) in update_shader_modules()
199 const struct zink_gfx_pipeline_state *state = key; in hash_gfx_pipeline_state()
200 uint32_t hash = _mesa_hash_data(key, offsetof(struct zink_gfx_pipeline_state, hash)); in hash_gfx_pipeline_state()
211 const struct zink_gfx_pipeline_state *sa = a; in equals_gfx_pipeline_state()
212 const struct zink_gfx_pipeline_state *sb = b; in equals_gfx_pipeline_state()
238 !memcmp(a, b, offsetof(struct zink_gfx_pipeline_state, hash)); in equals_gfx_pipeline_state()
653 struct zink_gfx_pipeline_state *state, in zink_get_gfx_pipeline()
Dzink_program.h42 struct zink_gfx_pipeline_state;
215 struct zink_gfx_pipeline_state *state,
Dzink_state.c175 struct zink_gfx_pipeline_state *state = &ctx->gfx_pipeline_state; in zink_bind_vertex_elements_state()
411 struct zink_gfx_pipeline_state* state = &zink_context(pctx)->gfx_pipeline_state; in zink_bind_blend_state()
523 struct zink_gfx_pipeline_state *state = &ctx->gfx_pipeline_state; in zink_bind_depth_stencil_alpha_state()
Dzink_context.h233 struct zink_gfx_pipeline_state gfx_pipeline_state;
Dzink_pipeline.c51 struct zink_gfx_pipeline_state *state, in zink_create_gfx_pipeline()
/third_party/mesa3d/docs/relnotes/
D21.3.0.rst3020 - zink: repack zink_gfx_pipeline_state
3021 - zink: make zink_gfx_pipeline_state::vertices_per_patch a bitfield
D20.3.0.rst3749 - zink: move viewport count to zink_gfx_pipeline_state