Searched refs:zink_gfx_pipeline_state (Results 1 – 8 of 8) sorted by relevance
42 struct zink_gfx_pipeline_state { struct105 struct zink_gfx_pipeline_state *state, argument
48 struct zink_gfx_pipeline_state state;88 struct zink_gfx_pipeline_state *state) in get_shader_module_for_stage()161 struct zink_gfx_pipeline_state *state) in update_shader_modules()199 const struct zink_gfx_pipeline_state *state = key; in hash_gfx_pipeline_state()200 uint32_t hash = _mesa_hash_data(key, offsetof(struct zink_gfx_pipeline_state, hash)); in hash_gfx_pipeline_state()211 const struct zink_gfx_pipeline_state *sa = a; in equals_gfx_pipeline_state()212 const struct zink_gfx_pipeline_state *sb = b; in equals_gfx_pipeline_state()238 !memcmp(a, b, offsetof(struct zink_gfx_pipeline_state, hash)); in equals_gfx_pipeline_state()653 struct zink_gfx_pipeline_state *state, in zink_get_gfx_pipeline()
42 struct zink_gfx_pipeline_state;215 struct zink_gfx_pipeline_state *state,
175 struct zink_gfx_pipeline_state *state = &ctx->gfx_pipeline_state; in zink_bind_vertex_elements_state()411 struct zink_gfx_pipeline_state* state = &zink_context(pctx)->gfx_pipeline_state; in zink_bind_blend_state()523 struct zink_gfx_pipeline_state *state = &ctx->gfx_pipeline_state; in zink_bind_depth_stencil_alpha_state()
233 struct zink_gfx_pipeline_state gfx_pipeline_state;
51 struct zink_gfx_pipeline_state *state, in zink_create_gfx_pipeline()
3020 - zink: repack zink_gfx_pipeline_state3021 - zink: make zink_gfx_pipeline_state::vertices_per_patch a bitfield
3749 - zink: move viewport count to zink_gfx_pipeline_state