Searched refs:zsclear (Results 1 – 3 of 3) sorted by relevance
528 unsigned zsclear = buffers & PIPE_CLEAR_DEPTHSTENCIL; in vc4_clear() local536 if ((zsclear == PIPE_CLEAR_DEPTH || in vc4_clear()537 zsclear == PIPE_CLEAR_STENCIL) && in vc4_clear()538 (rsc->initialized_buffers & ~(zsclear | job->cleared)) && in vc4_clear()549 zsclear, in vc4_clear()552 buffers &= ~zsclear; in vc4_clear()
335 struct zink_framebuffer_clear_data *zsclear = NULL; in zink_clear_framebuffer() local339 zsclear = zink_fb_clear_element(zs_clear, j); in zink_clear_framebuffer()340 clear_bits |= zsclear->zs.bits; in zink_clear_framebuffer()345 zsclear ? zsclear->zs.depth : 0, in zink_clear_framebuffer()346 zsclear ? zsclear->zs.stencil : 0); in zink_clear_framebuffer()
1600 unsigned zsclear = buffers & PIPE_CLEAR_DEPTHSTENCIL; in v3d_tlb_clear() local1601 if (zsclear) { in v3d_tlb_clear()1605 if (zsclear & PIPE_CLEAR_DEPTH) in v3d_tlb_clear()1607 if (zsclear & PIPE_CLEAR_STENCIL) in v3d_tlb_clear()1610 rsc->initialized_buffers |= zsclear; in v3d_tlb_clear()