Searched refs:EYE_Y (Results 1 – 7 of 7) sorted by relevance
27 #define EYE_Y(n) (0.0) macro90 cy = EYE_Y(num); dy = mouse.y - cy; in ComputePupil()
285 #define EYE_Y 2 macro
917 rmesa->hw.eye.cmd[EYE_Y] = 0; in radeonInitState()
885 fcmd[EYE_Y] = ctx->_EyeZDir[1]; in update_light()
426 #define EYE_Y 2 macro
1263 rmesa->hw.eye.cmd[EYE_Y] = 0; in r200InitState()
1108 fcmd[EYE_Y] = ctx->_EyeZDir[1]; in update_light()