Searched refs:_NEW_PROGRAM (Results 1 – 25 of 26) sorted by relevance
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/third_party/mesa3d/src/mesa/main/ |
D | state.c | 310 return _NEW_PROGRAM; in update_program() 402 _NEW_TEXTURE_OBJECT | _NEW_TEXTURE_STATE | _NEW_PROGRAM | in _mesa_update_state_locked() 428 if (new_state & (_NEW_TEXTURE_OBJECT | _NEW_TEXTURE_STATE | _NEW_PROGRAM)) in _mesa_update_state_locked() 449 if (new_state & _NEW_PROGRAM) in _mesa_update_state_locked() 453 GLbitfield prog_flags = _NEW_PROGRAM; in _mesa_update_state_locked() 472 if (new_state & (_NEW_TEXTURE_OBJECT | _NEW_PROGRAM)) in _mesa_update_state_locked() 475 if (new_state & _NEW_PROGRAM) in _mesa_update_state_locked() 521 ctx->NewState |= _NEW_PROGRAM; in _mesa_set_vp_override()
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D | atifragshader.c | 229 FLUSH_VERTICES(ctx, _NEW_PROGRAM, 0); in _mesa_BindFragmentShaderATI() 291 FLUSH_VERTICES(ctx, _NEW_PROGRAM, 0); in _mesa_DeleteFragmentShaderATI() 319 FLUSH_VERTICES(ctx, _NEW_PROGRAM, 0); in _mesa_BeginFragmentShaderATI() 818 FLUSH_VERTICES(ctx, _NEW_PROGRAM, 0); in _mesa_SetFragmentShaderConstantATI()
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D | enable.c | 128 FLUSH_VERTICES(ctx, _NEW_PROGRAM, 0); in client_state() 1105 FLUSH_VERTICES(ctx, _NEW_PROGRAM, GL_ENABLE_BIT); in _mesa_set_enable() 1119 FLUSH_VERTICES(ctx, _NEW_PROGRAM, GL_ENABLE_BIT); in _mesa_set_enable() 1127 FLUSH_VERTICES(ctx, _NEW_PROGRAM, GL_ENABLE_BIT); in _mesa_set_enable() 1162 FLUSH_VERTICES(ctx, _NEW_PROGRAM, GL_ENABLE_BIT); in _mesa_set_enable() 1223 FLUSH_VERTICES(ctx, _NEW_PROGRAM, GL_ENABLE_BIT); in _mesa_set_enable()
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D | arbprogram.c | 140 FLUSH_VERTICES(ctx, _NEW_PROGRAM, 0); in _mesa_BindProgramARB() 364 FLUSH_VERTICES(ctx, _NEW_PROGRAM, 0); in set_program_string()
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D | pipelineobj.c | 523 FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS, 0); in _mesa_bind_pipeline()
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D | mtypes.h | 4645 #define _NEW_PROGRAM (1u << 26) /**< New program/shader state */ macro 4673 _NEW_PROGRAM | \ 4678 _NEW_PROGRAM)
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D | uniform_query.cpp | 1381 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT | _NEW_PROGRAM, 0); in _mesa_uniform() 1392 FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT | _NEW_PROGRAM, 0); in _mesa_uniform()
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/third_party/mesa3d/src/mesa/swrast/ |
D | s_context.c | 556 if (swrast->NewState & (_NEW_HINT | _NEW_PROGRAM)) in _swrast_validate_derived() 562 if (swrast->NewState & (_NEW_FOG | _NEW_PROGRAM)) in _swrast_validate_derived() 565 if (swrast->NewState & (_NEW_PROGRAM_CONSTANTS | _NEW_PROGRAM)) in _swrast_validate_derived() 568 if (swrast->NewState & (_NEW_TEXTURE | _NEW_PROGRAM)) { in _swrast_validate_derived() 572 if (swrast->NewState & (_NEW_COLOR | _NEW_PROGRAM)) in _swrast_validate_derived() 581 _NEW_PROGRAM | in _swrast_validate_derived() 586 _NEW_PROGRAM | in _swrast_validate_derived()
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D | s_context.h | 108 _NEW_PROGRAM| \
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/third_party/mesa3d/src/mesa/tnl/ |
D | t_vp_build.h | 31 #define TNL_FIXED_FUNCTION_STATE_FLAGS (_NEW_PROGRAM | \
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D | t_context.c | 140 if (new_state & (_NEW_HINT | _NEW_PROGRAM)) { in _tnl_InvalidateState()
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/third_party/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_tris.h | 40 _NEW_PROGRAM | \
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D | i915_context.c | 86 if (new_state & (_NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS)) in i915InvalidateState() 88 if (new_state & (_NEW_PROGRAM | _NEW_POINT)) in i915InvalidateState()
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/third_party/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_tcs_surface_state.c | 86 .mesa = _NEW_PROGRAM,
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D | brw_tes_surface_state.c | 86 .mesa = _NEW_PROGRAM,
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D | brw_vs_surface_state.c | 88 .mesa = _NEW_PROGRAM,
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D | brw_gs_surface_state.c | 86 .mesa = _NEW_PROGRAM,
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D | brw_sf.c | 84 _NEW_PROGRAM | in brw_upload_sf_prog()
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D | brw_wm_surface_state.c | 1425 .mesa = _NEW_PROGRAM, 1447 .mesa = _NEW_PROGRAM, 1470 .mesa = _NEW_TEXTURE | _NEW_PROGRAM,
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D | brw_state_upload.c | 425 DEFINE_BIT(_NEW_PROGRAM),
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D | genX_state_upload.c | 1735 _NEW_PROGRAM | 3551 _NEW_PROGRAM,
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/third_party/mesa3d/src/mesa/swrast_setup/ |
D | ss_context.c | 44 #define _SWSETUP_NEW_RENDERINDEX (_NEW_POLYGON|_NEW_LIGHT|_NEW_PROGRAM) 194 if (swsetup->NewState & _NEW_PROGRAM) { in _swsetup_RenderStart()
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/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_context.c | 219 if (new_state & _NEW_PROGRAM) in st_invalidate_state() 270 if (new_state & _NEW_PROGRAM) { in st_invalidate_state()
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/third_party/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_state.c | 2201 if (new_state & (_NEW_TEXTURE | _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS)) { in r200ValidateState() 2243 if (new_state & (_NEW_PROGRAM| in r200ValidateState() 2274 if (new_state & _NEW_PROGRAM) in r200InvalidateState()
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/third_party/mesa3d/src/mesa/program/ |
D | prog_statevars.c | 895 return _NEW_PROGRAM; in _mesa_program_state_flags()
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