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Searched refs:color_is_dual_source (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/compiler/
Dshader_info.h334 bool color_is_dual_source:1; member
/third_party/mesa3d/src/compiler/nir/
Dnir_gather_info.c158 shader->info.fs.color_is_dual_source = true; in set_io_mask()
580 shader->info.fs.color_is_dual_source = true; in gather_intrinsic_info()
887 shader->info.fs.color_is_dual_source = false; in nir_shader_gather_info()
/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader_nir.c471 if (nir->info.fs.color_is_dual_source) in si_nir_scan_shader()
/third_party/mesa3d/src/gallium/drivers/freedreno/a6xx/
Dfd6_program.c510 !binning_pass && fs->shader->nir->info.fs.color_is_dual_source; in setup_stateobj()
/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_compiler.c1377 nir->info.fs.color_is_dual_source ? 1 : 8); in zink_shader_create()
/third_party/mesa3d/src/freedreno/ir3/
Dir3_compiler_nir.c3551 if (!ctx->s->info.fs.color_is_dual_source) { in setup_output()