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/third_party/flutter/skia/third_party/externals/sdl/test/
Dtestgl2.c95 static float cube[8][3] = { in Render() local
114 ctx.glVertex3fv(cube[0]); in Render()
116 ctx.glVertex3fv(cube[1]); in Render()
118 ctx.glVertex3fv(cube[2]); in Render()
120 ctx.glVertex3fv(cube[3]); in Render()
123 ctx.glVertex3fv(cube[3]); in Render()
125 ctx.glVertex3fv(cube[4]); in Render()
127 ctx.glVertex3fv(cube[7]); in Render()
129 ctx.glVertex3fv(cube[2]); in Render()
132 ctx.glVertex3fv(cube[0]); in Render()
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/third_party/vk-gl-cts/external/openglcts/data/mustpass/gles/aosp_mustpass/master/src/
Dgles31-hw-issues.txt2 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.clamp_to_edge_repeat
3 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.repeat_mirrored_rep…
4 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.mirrored_repeat_cla…
5 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.clamp_to_edge_re…
6 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.repeat_mirrored_…
7 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.mirrored_repeat_…
8 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.clamp_to_edge_repe…
9 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.repeat_mirrored_re…
10 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.mirrored_repeat_cl…
11 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_greater.clamp_to_edge_r…
[all …]
/third_party/vk-gl-cts/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.4.x/src/
Dgles31-hw-issues.txt2 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.clamp_to_edge_repeat
3 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.repeat_mirrored_rep…
4 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.mirrored_repeat_cla…
5 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.clamp_to_edge_re…
6 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.repeat_mirrored_…
7 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.mirrored_repeat_…
8 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.clamp_to_edge_repe…
9 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.repeat_mirrored_re…
10 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.mirrored_repeat_cl…
11 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_greater.clamp_to_edge_r…
[all …]
Dgles2-driver-issues.txt161 dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_nearest
162 dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_linear
163 dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_nearest
164 dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_linear
165 dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_nearest
166 dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_linear
169 dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_nearest_clamp
170 dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_nearest_repeat
171 dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_nearest_mirror
172 dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_linear_clamp
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/third_party/vk-gl-cts/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.5.x/src/
Dgles31-hw-issues.txt2 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.clamp_to_edge_repeat
3 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.repeat_mirrored_rep…
4 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.mirrored_repeat_cla…
5 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.clamp_to_edge_re…
6 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.repeat_mirrored_…
7 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.mirrored_repeat_…
8 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.clamp_to_edge_repe…
9 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.repeat_mirrored_re…
10 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.mirrored_repeat_cl…
11 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_greater.clamp_to_edge_r…
[all …]
/third_party/vk-gl-cts/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.6.x/src/
Dgles31-hw-issues.txt2 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.clamp_to_edge_repeat
3 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.repeat_mirrored_rep…
4 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.mirrored_repeat_cla…
5 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.clamp_to_edge_re…
6 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.repeat_mirrored_…
7 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.mirrored_repeat_…
8 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.clamp_to_edge_repe…
9 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.repeat_mirrored_re…
10 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.mirrored_repeat_cl…
11 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_greater.clamp_to_edge_r…
[all …]
/third_party/vk-gl-cts/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.3.x/src/
Dgles31-hw-issues.txt2 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.clamp_to_edge_repeat
3 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.repeat_mirrored_rep…
4 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.mirrored_repeat_cla…
5 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.clamp_to_edge_re…
6 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.repeat_mirrored_…
7 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.mirrored_repeat_…
8 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.clamp_to_edge_repe…
9 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.repeat_mirrored_re…
10 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.mirrored_repeat_cl…
11 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_greater.clamp_to_edge_r…
[all …]
Dgles2-driver-issues.txt167 dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_nearest
168 dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_linear
169 dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_nearest
170 dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_linear
171 dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_nearest
172 dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_linear
175 dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_nearest_clamp
176 dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_nearest_repeat
177 dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_nearest_mirror
178 dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_linear_clamp
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/third_party/vk-gl-cts/android/cts/master/src/
Dvk-waivers.txt13 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.clamp_to_edge_repeat
14 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.sparse_clamp_to_edge_repeat
15 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.repeat_mirrored_repeat
16 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.sparse_repeat_mirrored_repeat
17 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge
18 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.sparse_mirrored_repeat_clamp_…
19 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.clamp_to_edge_repeat
20 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.sparse_clamp_to_edge_repeat
21 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.repeat_mirrored_repeat
22 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.sparse_repeat_mirrored_rep…
[all …]
Dgles31-hw-issues.txt41 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.base_level.level_1
42 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.base_level.level_2
43 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.filter_mode.min_linear_mag_linear
44 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.filter_mode.min_linear_mipmap_linear_mag_…
45 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.filter_mode.min_linear_mipmap_nearest_mag…
46 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.filter_mode.min_nearest_mipmap_linear_mag…
47 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.filter_mode.min_nearest_mipmap_nearest_ma…
48 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_greater.clamp_to_edge_r…
49 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_greater.mirrored_repeat…
50 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_greater.repeat_mirrored…
[all …]
/third_party/mesa3d/src/panfrost/ci/
Dpanfrost-t720-fails.txt25 dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_linear,Fail
26 dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_nearest,Fail
27 dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_linear,Fail
28 dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_nearest,Fail
29 dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_linear,Fail
30 dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_nearest,Fail
31 dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_clamp,Fail
32 dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_mirror,Fail
33 dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_nearest_clamp,Fail
34 dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_nearest_mirror,Fail
[all …]
/third_party/flutter/skia/modules/skottie/gm/
D3dgm.cpp150 SkPath cube; in onDraw() local
152 cube.moveTo(pts[0]); in onDraw()
153 cube.lineTo(pts[2]); in onDraw()
154 cube.lineTo(pts[6]); in onDraw()
155 cube.lineTo(pts[4]); in onDraw()
156 cube.close(); in onDraw()
158 cube.moveTo(pts[1]); in onDraw()
159 cube.lineTo(pts[3]); in onDraw()
160 cube.lineTo(pts[7]); in onDraw()
161 cube.lineTo(pts[5]); in onDraw()
[all …]
/third_party/skia/third_party/externals/opengl-registry/extensions/OES/
DOES_texture_cube_map.txt38 This extension provides a new texture generation scheme for cube
41 set of six 2D images representing the faces of a cube. The (s,t,r)
43 the center of a cube. At texture generation time, the interpolated
44 per-fragment (s,t,r) selects one cube face 2D image based on the
48 lookup into the selected 2D texture image face of the cube map.
51 a cube map texture has six targets, one for each of its six 2D texture
52 image cube faces. All these targets must be consistent, complete,
56 for use in conjunction with cube map texturing. The reflection map
62 normal. The normal map mode is useful for sophisticated cube
66 cube map texturing can use the new texgen modes to automatically
[all …]
DOES_texture_cube_map_array.txt64 array support to include cube map textures.
66 A cube map array texture is a two-dimensional array texture that may
67 contain many cube map layers. Each cube map layer is a unique cube map
68 image set. Images in a cube map array have the same size and format
69 limitations as two-dimensional array textures. A cube map array texture
75 When accessed by a shader, a cube map array texture acts as a single
77 cube map texture fetch. The "q" texture is treated as an unnormalized
78 floating-point value identifying the layer of the cube map array
130 ... A cube map array is a collection of cube map layers stored as a
131 two-dimensional array texture. When accessing a cube map array, the
[all …]
/third_party/openGLES/extensions/ARB/
DARB_texture_cube_map.txt49 This extension provides a new texture generation scheme for cube
52 set of six 2D images representing the faces of a cube. The (s,t,r)
54 the center of a cube. At texture generation time, the interpolated
55 per-fragment (s,t,r) selects one cube face 2D image based on the
59 lookup into the selected 2D texture image face of the cube map.
62 a cube map texture has six targets, one for each of its six 2D texture
63 image cube faces. All these targets must be consistent, complete,
67 for use in conjunction with cube map texturing. The reflection map
73 normal. The normal map mode is useful for sophisticated cube
77 cube map texturing can use the new texgen modes to automatically
[all …]
DARB_texture_cube_map_array.txt60 extension expands texture array support to include cube map
63 A cube map array texture is a 2-dimensional array texture that may
64 contain many cube map layers. Each cube map layer is a unique cube
65 map image set. Images in a cube map array have the same size and
67 cube map array texture is specified using TexImage3D in a similar
72 When accessed by a programmable shader, a cube map array texture
74 treated as a regular cube map texture fetch. The "q" texture is
76 layer of the cube map array texture. Cube map array texture lookups
79 This extension does not provide for the use of cube map array
137 or two-dimensional images, consisting of one or more layers. A cube
[all …]
/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/
DARB_texture_cube_map.txt39 This extension provides a new texture generation scheme for cube
42 set of six 2D images representing the faces of a cube. The (s,t,r)
44 the center of a cube. At texture generation time, the interpolated
45 per-fragment (s,t,r) selects one cube face 2D image based on the
49 lookup into the selected 2D texture image face of the cube map.
52 a cube map texture has six targets, one for each of its six 2D texture
53 image cube faces. All these targets must be consistent, complete,
57 for use in conjunction with cube map texturing. The reflection map
63 normal. The normal map mode is useful for sophisticated cube
67 cube map texturing can use the new texgen modes to automatically
[all …]
DARB_texture_cube_map_array.txt50 extension expands texture array support to include cube map
53 A cube map array texture is a 2-dimensional array texture that may
54 contain many cube map layers. Each cube map layer is a unique cube
55 map image set. Images in a cube map array have the same size and
57 cube map array texture is specified using TexImage3D in a similar
62 When accessed by a programmable shader, a cube map array texture
64 treated as a regular cube map texture fetch. The "q" texture is
66 layer of the cube map array texture. Cube map array texture lookups
69 This extension does not provide for the use of cube map array
127 or two-dimensional images, consisting of one or more layers. A cube
[all …]
/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/
DEXT_texture_cube_map.txt26 This extension provides a new texture generation scheme for cube
29 set of six 2D images representing the faces of a cube. The (s,t,r)
31 the center of a cube. At texture generation time, the interpolated
32 per-fragment (s,t,r) selects one cube face 2D image based on the
36 lookup into the selected 2D texture image face of the cube map.
39 a cube map texture has six targets, one for each of its six 2D texture
40 image cube faces. All these targets must be consistent, complete,
44 for use in conjunction with cube map texturing. The reflection map
50 normal. The normal map mode is useful for sophisticated cube
54 cube map texturing can use the new texgen modes to automatically
[all …]
DEXT_texture_cube_map_array.txt62 array support to include cube map textures.
64 A cube map array texture is a two-dimensional array texture that may
65 contain many cube map layers. Each cube map layer is a unique cube map
66 image set. Images in a cube map array have the same size and format
67 limitations as two-dimensional array textures. A cube map array texture
73 When accessed by a shader, a cube map array texture acts as a single
75 cube map texture fetch. The "q" texture is treated as an unnormalized
76 floating-point value identifying the layer of the cube map array
128 ... A cube map array is a collection of cube map layers stored as a
129 two-dimensional array texture. When accessing a cube map array, the
[all …]
/third_party/openGLES/extensions/EXT/
DEXT_texture_cube_map.txt26 This extension provides a new texture generation scheme for cube
29 set of six 2D images representing the faces of a cube. The (s,t,r)
31 the center of a cube. At texture generation time, the interpolated
32 per-fragment (s,t,r) selects one cube face 2D image based on the
36 lookup into the selected 2D texture image face of the cube map.
39 a cube map texture has six targets, one for each of its six 2D texture
40 image cube faces. All these targets must be consistent, complete,
44 for use in conjunction with cube map texturing. The reflection map
50 normal. The normal map mode is useful for sophisticated cube
54 cube map texturing can use the new texgen modes to automatically
[all …]
DEXT_texture_cube_map_array.txt62 array support to include cube map textures.
64 A cube map array texture is a two-dimensional array texture that may
65 contain many cube map layers. Each cube map layer is a unique cube map
66 image set. Images in a cube map array have the same size and format
67 limitations as two-dimensional array textures. A cube map array texture
73 When accessed by a shader, a cube map array texture acts as a single
75 cube map texture fetch. The "q" texture is treated as an unnormalized
76 floating-point value identifying the layer of the cube map array
128 ... A cube map array is a collection of cube map layers stored as a
129 two-dimensional array texture. When accessing a cube map array, the
[all …]
/third_party/openGLES/extensions/OES/
DOES_texture_cube_map.txt48 This extension provides a new texture generation scheme for cube
51 set of six 2D images representing the faces of a cube. The (s,t,r)
53 the center of a cube. At texture generation time, the interpolated
54 per-fragment (s,t,r) selects one cube face 2D image based on the
58 lookup into the selected 2D texture image face of the cube map.
61 a cube map texture has six targets, one for each of its six 2D texture
62 image cube faces. All these targets must be consistent, complete,
66 for use in conjunction with cube map texturing. The reflection map
72 normal. The normal map mode is useful for sophisticated cube
76 cube map texturing can use the new texgen modes to automatically
[all …]
DOES_texture_cube_map_array.txt74 array support to include cube map textures.
76 A cube map array texture is a two-dimensional array texture that may
77 contain many cube map layers. Each cube map layer is a unique cube map
78 image set. Images in a cube map array have the same size and format
79 limitations as two-dimensional array textures. A cube map array texture
85 When accessed by a shader, a cube map array texture acts as a single
87 cube map texture fetch. The "q" texture is treated as an unnormalized
88 floating-point value identifying the layer of the cube map array
140 ... A cube map array is a collection of cube map layers stored as a
141 two-dimensional array texture. When accessing a cube map array, the
[all …]
/third_party/flutter/skia/third_party/externals/angle2/src/tests/deqp_support/
Ddeqp_gles2_test_expectations.txt119 2342 D3D11 AMD : dEQP-GLES2.functional.texture.size.cube.64x64_l8 = FAIL
120 2342 D3D11 AMD : dEQP-GLES2.functional.texture.size.cube.64x64_rgb888 = FAIL
121 2342 D3D11 AMD : dEQP-GLES2.functional.texture.size.cube.64x64_rgba8888 = FAIL
123 // Additional texture.vertex.cube failures on AMD
124 3299 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_nearest_r…
125 3299 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_re…
126 3299 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_nearest_…
127 3299 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_nearest_…
128 3299 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_nearest_…
129 3299 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_c…
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