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Searched refs:d3d12_set_framebuffer_state (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_context.cpp1300 d3d12_set_framebuffer_state(struct pipe_context *pctx, in d3d12_set_framebuffer_state() function
1890 ctx->base.set_framebuffer_state = d3d12_set_framebuffer_state; in d3d12_context_create()