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Searched refs:fbfetch_msaa (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader_llvm_ps.c89 if (ctx->shader->key.mono.u.ps.fbfetch_msaa) in si_nir_emit_fbfetch()
92 if (ctx->shader->key.mono.u.ps.fbfetch_msaa && !(ctx->screen->debug_flags & DBG(NO_FMASK))) { in si_nir_emit_fbfetch()
105 if (ctx->shader->key.mono.u.ps.fbfetch_msaa) in si_nir_emit_fbfetch()
Dsi_shader.h665 unsigned fbfetch_msaa : 1; member
Dsi_state_shaders.c1955 key->mono.u.ps.fbfetch_msaa = sctx->framebuffer.nr_samples > 1; in si_ps_key_update_framebuffer()
1964 key->mono.u.ps.fbfetch_msaa = 0; in si_ps_key_update_framebuffer()
Dsi_shader.c1243 fprintf(f, " mono.u.ps.fbfetch_msaa = %u\n", key->mono.u.ps.fbfetch_msaa); in si_dump_shader_key()