Searched refs:fdl_tile_mode (Results 1 – 6 of 6) sorted by relevance
50 else if (fdl_tile_mode(layout, level) == 0) /* TILE6_LINEAR and friends */ in fdl_tile_mode_desc()
65 uint32_t tile_mode = fdl_tile_mode(layout, level); in fdl5_layout()
217 fdl_tile_mode(const struct fdl_layout *layout, int level) in fdl_tile_mode() function
190 uint32_t tile_mode = fdl_tile_mode(layout, level); in fdl6_layout()
323 return fdl_tile_mode(&fd_resource(prsc)->layout, level); in fd_resource_tile_mode()
256 fmt.tile_mode = fdl_tile_mode(layout, range->baseMipLevel); in tu_image_view_init()