Searched refs:first_stage (Results 1 – 3 of 3) sorted by relevance
521 trim_constlens(unsigned *constlens, unsigned first_stage, unsigned last_stage, in trim_constlens() argument525 for (unsigned i = first_stage; i <= last_stage; i++) { in trim_constlens()534 for (unsigned i = first_stage; i <= last_stage; i++) { in trim_constlens()
1342 int first_stage = WRITE; local1483 first_stage = i;1524 create_oper(rwfd, first_stage, j * context_offset,
699 gl_shader_stage first_stage, in validate_first_and_last_interface_explicit_locations() argument705 bool validate_first_stage = first_stage != MESA_SHADER_VERTEX; in validate_first_and_last_interface_explicit_locations()712 gl_shader_stage stages[2] = { first_stage, last_stage }; in validate_first_and_last_interface_explicit_locations()