Searched refs:suspend_flushing (Results 1 – 7 of 7) sorted by relevance
151 draw->suspend_flushing = TRUE; in wideline_first_line()153 draw->suspend_flushing = FALSE; in wideline_first_line()171 draw->suspend_flushing = TRUE; in wideline_flush()173 draw->suspend_flushing = FALSE; in wideline_flush()
178 draw->suspend_flushing = TRUE; in bind_pstip_fragment_shader()180 draw->suspend_flushing = FALSE; in bind_pstip_fragment_shader()222 draw->suspend_flushing = TRUE; in pstip_first_tri()231 draw->suspend_flushing = FALSE; in pstip_first_tri()250 draw->suspend_flushing = TRUE; in pstip_flush()261 draw->suspend_flushing = FALSE; in pstip_flush()
217 draw->suspend_flushing = TRUE; in widepoint_first_point()219 draw->suspend_flushing = FALSE; in widepoint_first_point()288 draw->suspend_flushing = TRUE; in widepoint_flush()290 draw->suspend_flushing = FALSE; in widepoint_flush()
357 draw->suspend_flushing = TRUE; in bind_aaline_fragment_shader()359 draw->suspend_flushing = FALSE; in bind_aaline_fragment_shader()519 draw->suspend_flushing = TRUE; in aaline_first_line()525 draw->suspend_flushing = FALSE; in aaline_first_line()544 draw->suspend_flushing = TRUE; in aaline_flush()552 draw->suspend_flushing = FALSE; in aaline_flush()
452 draw->suspend_flushing = TRUE; in bind_aapoint_fragment_shader()454 draw->suspend_flushing = FALSE; in bind_aapoint_fragment_shader()595 draw->suspend_flushing = TRUE; in aapoint_first_point()601 draw->suspend_flushing = FALSE; in aapoint_first_point()620 draw->suspend_flushing = TRUE; in aapoint_flush()628 draw->suspend_flushing = FALSE; in aapoint_flush()
275 boolean suspend_flushing; /**< internally set */ member
320 if (!draw->suspend_flushing) { in draw_set_rasterizer_state()922 if (!draw->suspend_flushing) in draw_do_flush()