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Searched refs:visibilityBounds (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/src/gpu/ops/
DStrokeRectOp.cpp329 const SkRect visibilityBounds = SkRect::MakeWH(m, m).makeOutset(dx + 1, dy + 1); in compute_aa_rects() local
330 if (!devRect.intersect(visibilityBounds)) { in compute_aa_rects()
967 const SkRect visibilityBounds = SkRect::MakeWH(m, m).makeOutset(1, 1); in MakeNested() local
969 if (!devOutside.intersect(visibilityBounds.makeOutset(dx, dy))) { in MakeNested()
973 if (devInside.isEmpty() || !devInside.intersect(visibilityBounds)) { in MakeNested()