• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * This file is part of FFmpeg.
3  *
4  * FFmpeg is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * FFmpeg is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with FFmpeg; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
17  */
18 
19 
20 #ifndef AVUTIL_HWCONTEXT_DXVA2_H
21 #define AVUTIL_HWCONTEXT_DXVA2_H
22 
23 /**
24  * @file
25  * An API-specific header for AV_HWDEVICE_TYPE_DXVA2.
26  *
27  * Only fixed-size pools are supported.
28  *
29  * For user-allocated pools, AVHWFramesContext.pool must return AVBufferRefs
30  * with the data pointer set to a pointer to IDirect3DSurface9.
31  */
32 
33 #include <d3d9.h>
34 #include <dxva2api.h>
35 
36 /**
37  * This struct is allocated as AVHWDeviceContext.hwctx
38  */
39 typedef struct AVDXVA2DeviceContext {
40     IDirect3DDeviceManager9 *devmgr;
41 } AVDXVA2DeviceContext;
42 
43 /**
44  * This struct is allocated as AVHWFramesContext.hwctx
45  */
46 typedef struct AVDXVA2FramesContext {
47     /**
48      * The surface type (e.g. DXVA2_VideoProcessorRenderTarget or
49      * DXVA2_VideoDecoderRenderTarget). Must be set by the caller.
50      */
51     DWORD               surface_type;
52 
53     /**
54      * The surface pool. When an external pool is not provided by the caller,
55      * this will be managed (allocated and filled on init, freed on uninit) by
56      * libavutil.
57      */
58     IDirect3DSurface9 **surfaces;
59     int              nb_surfaces;
60 
61     /**
62      * Certain drivers require the decoder to be destroyed before the surfaces.
63      * To allow internally managed pools to work properly in such cases, this
64      * field is provided.
65      *
66      * If it is non-NULL, libavutil will call IDirectXVideoDecoder_Release() on
67      * it just before the internal surface pool is freed.
68      *
69      * This is for convenience only. Some code uses other methods to manage the
70      * decoder reference.
71      */
72     IDirectXVideoDecoder *decoder_to_release;
73 } AVDXVA2FramesContext;
74 
75 #endif /* AVUTIL_HWCONTEXT_DXVA2_H */
76