1// automatically generated by the FlatBuffers compiler, do not modify 2import { Monster } from '../../my-game/example/monster'; 3export var AnyAmbiguousAliases; 4(function (AnyAmbiguousAliases) { 5 AnyAmbiguousAliases[AnyAmbiguousAliases["NONE"] = 0] = "NONE"; 6 AnyAmbiguousAliases[AnyAmbiguousAliases["M1"] = 1] = "M1"; 7 AnyAmbiguousAliases[AnyAmbiguousAliases["M2"] = 2] = "M2"; 8 AnyAmbiguousAliases[AnyAmbiguousAliases["M3"] = 3] = "M3"; 9})(AnyAmbiguousAliases || (AnyAmbiguousAliases = {})); 10export function unionToAnyAmbiguousAliases(type, accessor) { 11 switch (AnyAmbiguousAliases[type]) { 12 case 'NONE': return null; 13 case 'M1': return accessor(new Monster()); 14 case 'M2': return accessor(new Monster()); 15 case 'M3': return accessor(new Monster()); 16 default: return null; 17 } 18} 19export function unionListToAnyAmbiguousAliases(type, accessor, index) { 20 switch (AnyAmbiguousAliases[type]) { 21 case 'NONE': return null; 22 case 'M1': return accessor(index, new Monster()); 23 case 'M2': return accessor(index, new Monster()); 24 case 'M3': return accessor(index, new Monster()); 25 default: return null; 26 } 27} 28