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1// automatically generated by the FlatBuffers compiler, do not modify
2/**
3 * Composite components of Monster color.
4 */
5export var Color;
6(function (Color) {
7    Color[Color["Red"] = 1] = "Red";
8    /**
9     * \brief color Green
10     * Green is bit_flag with value (1u << 1)
11     */
12    Color[Color["Green"] = 2] = "Green";
13    /**
14     * \brief color Blue (1u << 3)
15     */
16    Color[Color["Blue"] = 8] = "Blue";
17})(Color || (Color = {}));
18