1// automatically generated by the FlatBuffers compiler, do not modify 2/** 3 * Composite components of Monster color. 4 */ 5export var Color; 6(function (Color) { 7 Color[Color["Red"] = 1] = "Red"; 8 /** 9 * \brief color Green 10 * Green is bit_flag with value (1u << 1) 11 */ 12 Color[Color["Green"] = 2] = "Green"; 13 /** 14 * \brief color Blue (1u << 3) 15 */ 16 Color[Color["Blue"] = 8] = "Blue"; 17})(Color || (Color = {})); 18