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README.adoc

1// Copyright 2017-2021 The Khronos Group Inc.
2// SPDX-License-Identifier: CC-BY-4.0
3
4# OpenGL XML API Registry
5
6This directory contains the OpenGL, GLX, and WGL XML API registries, in
7gl.xml, glx.xml, and wgl.xml respectively. They are used to reserve
8enumerant ranges for vendors working on new extensions, to register
9extension interfaces when an extension is published, and to generate the
10Khronos-supplied header files in ../api .
11
12The canonical versions are always found in the master branch of the github
13repository at https://github.com/KhronosGroup/OpenGL-Registry
14
15The 'validate' Makefile target uses the 'jing' tool to confirm that each XML
16file is structurally valid and conforms to the registry schema in
17registry.rnc. The schema is described in detail in readme.pdf.
18
19The 'default' Makefile target generates updated headers in ../api/ from the
20XML files.
21
22Note that while there are targets for ../api/{gl.h,glx.h,wgl.h} in
23genglvnd.py and genheaders.py, these targets are not generated by default
24and are experimental. At present, you should use the versions of these
25headers shipped with your OS or IHV SDK.
26

README.md

1# OpenGL XML API Registry
2
3This directory contains the OpenGL, GLX, and WGL XML API registries, in
4gl.xml, glx.xml, and wgl.xml respectively. They are used to reserve
5enumerant ranges for vendors working on new extensions, to register
6extension interfaces when an extension is published, and to generate the
7Khronos-supplied header files in ../api .
8
9The canonical versions are always found in the master branch of the github
10repository at https://github.com/KhronosGroup/OpenGL-Registry
11
12The 'validate' Makefile target uses the 'jing' tool to confirm that each XML
13file is structurally valid and conforms to the registry schema in
14registry.rnc. The schema is described in detail in readme.pdf.
15
16The 'default' Makefile target generates updated headers in ../api/ from the
17XML files.
18
19Note that while there are targets for ../api/{gl.h,glx.h,wgl.h} in
20genglvnd.py and genheaders.py, these targets are not generated by default
21and are experimental. At present, you should use the versions of these
22headers shipped with your OS or IHV SDK.
23

readme.tex

1\documentclass{article}
2
3% Various packages of possible use. {index} creates problems for some reason.
4% \usepackage{index}
5\def\specpdftitle{The Khronos OpenGL API Registry Schema}
6\usepackage[pdftex,bookmarksnumbered=true,linktocpage,plainpages=false,pdftitle={\specpdftitle},colorlinks=true]{hyperref}
7\usepackage{amsmath,enumerate,epsfig,framed,mdframed,multicol,longtable,times,url}
8\usepackage[normalem]{ulem}
9% underscore allows use of _ instead of \_ in text. [strings] allows _ in file names
10\usepackage[strings]{underscore}
11\usepackage[breakwords,fit]{truncate}
12
13\makeatletter
14\makeatother
15\makeindex
16
17% Some commonly used abbreviations
18
19\def\code#1{{\tt #1}}
20\def\tag#1{{\tt <#1>\index{<#1>}}}
21\def\attr#1{{\tt #1\index{#1}}}
22
23\begin{document}
24
25\title{The Khronos OpenGL API Registry Schema}
26\author{Jon Leech}
27\date{Last updated 2020-10-27}
28\maketitle
29
30\begin{abstract}
31
32This document describes the Khronos OpenGL API Registry XML schema, and provides
33some additional information about using the registry and scripts to generate
34C header files. The underlying XML files and scripts, as well as headers
35generated from the current authoritative copy of the XML files, can be
36obtained from the OpenGL-Registry github repository at
37
38\begin{center}
39{\bf \href{https://github.com/KhronosGroup/OpenGL-Registry}
40          {https://github.com/KhronosGroup/OpenGL-Registry}}
41\end{center}
42
43\end{abstract}
44
45\tableofcontents
46
47\section{Introduction}
48
49The registry uses an XML representation of the API and a set of Python 3
50scripts to manipulate the XML, based on the lxml Python bindings. It comes
51with an XML schema and validator. Outside users are welcome to submit pull
52requests on github, although the XML schema itself is mature and unlikely to
53change at this point.
54
55Other APIs defined by Khronos, such as Vulkan and OpenXR, use a similar XML
56schema originally based on the OpenGL schema to describe those APIs.
57
58Some groups outside Khronos have their own XML based API descriptions,
59often used for additional purposes such as library code generators or
60extension loaders, and it may be desirable to construct XSLT or other
61translators between the schema.
62
63
64\section{Getting Started}
65
66Once the repository has been downloaded, if you're running
67in a Linux command-line environment and have Python 3, the lxml Python
68bindings, and libxml installed, you should just be able to invoke
69\code{make} and generate C/C++ header files for all the following
70targets:
71
72\begin{itemize}
73\item \code{GL/glext.h} - OpenGL 1.2 (and later) compatibility profile
74      API + extensions
75\item \code{GL/glcorearb.h} - OpenGL core profile API + extensions
76\item \code{GLES/gl.h} - OpenGL compatibility profile API
77\item \code{GLES/glext.h} - OpenGL ES 1.x extensions
78\item \code{GLES2/gl2.h} - OpenGL ES 2.x API
79\item \code{GLES2/gl2ext.h} - OpenGL ES 2.x extensions
80\item \code{GLES3/gl3.h} - OpenGL ES 3.x API
81\item \code{GL/glx.h} - GLX API
82\item \code{GL/glxext.h} - GLX 1.3 (and later) API + extensions
83\item \code{GL/wgl.h} - WGL API
84\item \code{GL/wglext.h} - WGL extensions
85\item \code{EGL/egl.h} - EGL (still being worked on)
86\end{itemize}
87
88Starting with the Makefile rules and inspecting the files \code{gl.xml},
89\code{genheaders.py}, and \code{reg.py} will be necessary if you want to
90repurpose the registry for reasons other than header file generation, or
91to generate headers for languages other than C.
92
93If you're running in a Microsoft Windows, MaxOS X, or other non-Linux
94environment, there are equivalent versions of Python and GNU Make, although
95we haven't tested this ourselves. Feedback would be helpful. If you're using
96Windows 10, you should probably try to build in the Ubuntu Linux subsystem
97rather than older Unix emulation environments such as Cygwin.
98
99
100\subsection{Header Generation Script - \code{genheaders.py}}
101
102When generating header files using the \code{genheaders.py} script, an
103API name and profile name are required, as shown in the Makefile
104examples. Additionally, specific versions and extensions can be required
105or excluded. Based on this information, the generator script extracts
106the relevant interfaces and creates a C-language header file for them.
107\code{genheaders.py} contains predefined generator options for OpenGL compatibility
108and core profiles, OpenGL ES 1 / 2 / 3, GLX, and WGL headers.
109
110The generator script is intended to be generalizable to other languages
111by writing new generator classes. Such generators would have to rewrite
112the C types and definitions in the XML to something appropriate to their
113language.
114
115\subsection{Registry Processing Script - \code{reg.py}}
116
117Actual XML registry processing is done in \code{reg.py}, which contains
118several objects and methods for loading registries and extracting
119interfaces and extensions for use in header generation. There is some
120internal documentation in the form of comments although nothing more
121extensive exists yet, and it's possible the Python scripts will evolve
122significantly based on public feedback.
123
124
125\section{XML Registry Schema}
126\label{schema}
127
128The format of an XML registry is a top level \tag{registry} tag
129containing \tag{types}, \tag{enums}, \tag{commands}, \tag{feature}, and
130\tag{extension} tags describing the different elements of an API, as
131explained below. This description corresponds to a formal Relax NG
132schema file, \code{registry.rnc}, against which the XML registry files
133can be validated.
134
135At present there are separate registries for:
136
137\begin{itemize}
138\item OpenGL and OpenGL ES - \code{gl.xml}
139\item GLX - \code{glx.xml}
140\item WGL - \code{wgl.xml}
141\item EGL - \code{egl.xml} (still in development)
142\end{itemize}
143
144\subsection{Profiles}
145\label{schema:profile}
146
147Types and enumerants can have different definitions depending on the API
148profile requested, which allows us to accomodate minor incompatibilities
149in the OpenGL and OpenGL ES APIs, for example. Features and extensions
150can include some elements conditionally depending on the API profile
151requested.
152
153\subsection{API Names}
154\label{schema:apiname}
155
156Several tags use a \attr{api} attribute. This is an arbitrary string,
157specified at header generation time, for labelling properties of a
158specific API. The string can be, but is not necessarily, an actual API
159name. As used in \code{genheaders.py} and \code{gl.xml}, the API names
160are \code{gl}, \code{gles1}, and \code{gles2}, corresponding to OpenGL,
161OpenGL ES 1, and OpenGL ES 2/3, respectively.
162
163
164\section{Registry Root (\tag{registry} tag)}
165\label{schema:root}
166
167A \tag{registry} contains the entire definition of one or more related
168APIs.
169
170\subsection{Attributes of \tag{registry} tags}
171
172None.
173
174\subsection{Contents of \tag{registry} tags}
175
176Zero or more of each of the following tags, normally in this order
177(although order shouldn't be important):
178
179\begin{itemize}
180\item \tag{comment} - Contains arbitrary text, such as a copyright
181      statement. Unused.
182\item \tag{types} (see section~\ref{tag:types}) - defines API types.
183      Usually only one tag is used.
184\item \tag{groups} (see section~\ref{tag:groups}) - defines named groups
185      of tokens for possible parameter validation in API bindings for
186      languages other than C. Usually only one tag is used.
187\item \tag{enums} (see section~\ref{tag:enums}) - defines API enumerants
188      (tokens). Usually multiple tags are used.
189\item \tag{commands} (see section~\ref{tag:commands}) - defines API
190      commands (functions). Usually only one tag is used.
191\item \tag{feature} (see section~\ref{tag:feature}) - defines API
192      feature interfaces (API versions, more or less). One tag per
193      feature set.
194\item \tag{extensions} (see section~\ref{tag:extensions}) - defines API
195      extension interfaces. Usually only one tag is used, wrapping many
196      extensions.
197\end{itemize}
198
199
200\section{API types (\tag{types} tag)}
201\label{tag:types}
202
203The \tag{types} tag contains individual \tag{type} tags describing each
204of the derived types used in the API.
205
206Each \tag{type} tag contains legal C code, with attributes or embedded
207tags denoting the type name.
208
209\subsection{Attributes of \tag{type} tags}
210
211\begin{itemize}
212\item \attr{requires} - another type name this type requires to complete
213      its definition.
214\item \attr{name} - name of this type (if not defined in the tag body).
215\item \attr{api} - an API name (see \tag{feature} below) which
216      specializes this definition of the named type, so that the same
217      API types may have different definitions for e.g. GL ES and GL.
218\item \attr{comment} - arbitrary string (unused).
219\end{itemize}
220
221\subsection{Contents of \tag{type} tags}
222
223\tag{type} contains text which is legal C code for a type declaration.
224It may also contain embedded tags:
225
226\begin{itemize}
227\item \tag{apientry/} - insert a platform calling convention macro here
228      during header generation, used mostly for function pointer types.
229\item \tag{name} - contains the name of this type (if not defined in the
230      tag attributes).
231\end{itemize}
232
233\subsection{Example of a \tag{types} tag}
234
235\begin{verbatim}
236<types>
237    <type name="stddef"><![CDATA[#include <stddef.h>]]></type>
238    <type requires="stddef">typedef ptrdiff_t <name>GLintptr</name>;</type>
239</types>
240\end{verbatim}
241
242If the {\tt GLint64} type is required by a command, this will result in
243the following declarations:
244
245\begin{verbatim}
246#include <stddef.h>
247typedef ptrdiff_t GLintptr;
248\end{verbatim}
249
250
251\section{Enumerant Groups (\tag{groups} tag)}
252\label{tag:groups}
253
254The \tag{groups} tags contain individual \tag{group} tags describing
255some of the group annotations used for return and parameter types.
256
257\subsection{Attributes of \tag{groups} tags}
258
259None.
260
261\subsection{Contents of \tag{groups} tags}
262
263Each \tag{groups} block contains zero or more \tag{group} tags, in
264arbitrary order (although they are typically ordered by group name, to
265improve human readability).
266
267\subsection{Example of \tag{groups} tags}
268
269\begin{verbatim}
270<groups>
271    <group name="AccumOp">
272        <enum name="GL_ACCUM"/>
273    </group>
274
275    <group name="AttribMask">
276        <enum name="GL_ACCUM_BUFFER_BIT"/>
277        <enum name="GL_ALL_ATTRIB_BITS"/>
278    </group>
279</groups>
280\end{verbatim}
281
282
283\section{Enumerant Group (\tag{group} tag)}
284\label{tag:group}
285
286Each \tag{group} tag defines a single group annotation.
287
288\subsection{Attributes of \tag{group} tags}
289
290\begin{itemize}
291\item \attr{name} - group name, an arbitrary string for grouping a set
292      of enums together within a broader namespace.
293\end{itemize}
294
295\subsection{Contents of \tag{group} tags}
296
297\tag{group} tags may contain zero or more \tag{enum} tags. Each
298\tag{enum} tag may contain only a \attr{name} attribute, which should
299correspond to a \tag{enum} definition in an \tag{enums} block.
300
301\subsection{Meaning of \tag{group} tags}
302\label{tag:group:meaning}
303
304If a \tag{proto} or \tag{param} tag of a \tag{command} has a
305\attr{group} attribute defined, and that attribute matches a \tag{group}
306name, then the return type or parameter type is considered to be
307constrained to values defined by the corresponding \tag{group}. C
308language bindings do not attempt to enforce this constraint in any way,
309but other language bindings may try to do so.
310
311
312\section{Enumerant Blocks (\tag{enums} tag)}
313\label{tag:enums}
314
315The \tag{enums} tags contain individual \tag{enum} tags describing each of the
316token (enumerant) names used in the API.
317
318\subsection{Attributes of \tag{enums} tags}
319
320\begin{itemize}
321\item \attr{namespace} - a string for grouping many different enums
322      together, currently unused but typically something like \code{GL}
323      for all enums in the OpenGL / OpenGL ES shared namespace. Multiple
324      \tag{enums} tags can share the same namespace.
325\item \attr{type} - a string describing the data type of the values of
326      this group of enums, currently unused. The only string used at
327      present in the is \code{bitmask}.
328\item \attr{start}, \attr{end} - integers defining the start and end of
329      a reserved range of enumerants for a particular vendor or purpose.
330      \attr{start} must be $\leq$ \attr{end}. These fields define formal
331      enumerant allocations within a namespace, and are made by the
332      Khronos Registrar on request from implementers following the enum
333      allocation policy.
334\item \attr{vendor} - string describing the vendor or purposes to whom a
335      reserved range of enumerants is allocated.
336\item \attr{comment} - arbitrary string (unused)
337\end{itemize}
338
339\subsection{Contents of \tag{enums} tags}
340
341Each \tag{enums} block contains zero or more \tag{enum} and \tag{unused}
342tags, in arbitrary order (although they are typically ordered by sorting
343on enumerant values, to improve human readability).
344
345\subsection{Example of \tag{enums} tags}
346
347\begin{verbatim}
348<enums namespace="AttribMask" type="bitmask">
349    <enum value="0x00000001"  name="GL_CURRENT_BIT" />
350    <enum value="0x00000002"  name="GL_POINT_BIT" />
351</enums>
352<enums namespace="GL" start="0x80E0" end="0x810F" vendor="MS">
353    <enum value="0x80E0"      name="GL_BGR" />
354        <unused start="0x80E1" end="0x810F" />
355</enums>
356\end{verbatim}
357
358When processed into a C header, and assuming all these tokens were
359required, this results in
360
361\begin{verbatim}
362#define GL_CURRENT_BIT 0x00000001
363#define GL_POINT_BIT   0x00000001
364#define GL_BGR         0x80E0
365\end{verbatim}
366
367
368\section{Enumerants (\tag{enum} tag)}
369\label{tag:enum}
370
371Each \tag{enum} tag defines a single GL (or other API) token.
372
373\subsection{Attributes of \tag{enum} tags}
374
375\begin{itemize}
376\item \attr{value} - enumerant value, a legal C constant (usually a
377      hexadecimal integer).
378\item \attr{name} - enumerant name, a legal C preprocessor token name.
379\item \attr{api} - an API name which specializes this definition of the
380      named enum, so that different APIs may have different values for
381      the same token (used to address a few accidental incompatibilities
382      between GL and GL ES).
383\item \attr{type} - legal C suffix for the value to force it to a
384      specific type. Currently only \code{u} and \code{ull} are used,
385      for \code{unsigned} 32- and 64-bit integer values, respectively.
386      Separated from the \attr{value} field since this eases parsing and
387      sorting of values, and is rarely used.
388\item \attr{group} - group name, an arbitrary string for grouping a set of
389      enums together within a broader namespace.
390      \par {\bf Note:} the \tag{group} tag (see section~\ref{tag:group})
391      serves the same purpose, but is deprecated in favor of this attribute.
392      Eventually all \tag{group} tags will be removed from the XML
393      registries.
394\item \attr{alias} - name of another enumerant this is an alias of, used
395      where token names have been changed as a result of profile changes
396      or for consistency purposes. An enumerant alias is simply a
397      different \attr{name} for the exact same \attr{value}. At present,
398      enumerants which are promoted from extension to core API status
399      are not tagged as aliases - just enumerants tagged as aliases in
400      the {\em Changed Tokens} sections of appendices to the OpenGL
401      Specification. This might change in the future.
402\end{itemize}
403
404\subsection{Contents of \tag{enum} tags}
405
406\tag{enum} tags have no allowed contents. All information is contained
407in the attributes.
408
409
410\section{Unused Enumerants (\tag{unused} tag)}
411\label{tag:unused}
412
413Each \tag{unused} tag defines a range of enumerants which is allocated,
414but not yet assigned to specific enums. This just tracks the unused
415values and is not needed for header generation.
416
417\subsection{Attributes of \tag{unused} tags}
418
419\begin{itemize}
420\item \attr{start}, \attr{end} - integers defining the start and end of
421      an unused range of enumerants. \attr{start} must be $\leq$
422      \attr{end}. This range should not exceed the range reserved by the
423      surrounding \tag{enums} tag.
424\item \attr{vendor} - string describing the vendor or purposes to whom a
425      reserved range of enumerants is allocated. Usually identical to
426      the \attr{vendor} attribute of the surrounding \attr{enums} block.
427\item \attr{comment} - arbitrary string (unused)
428\end{itemize}
429
430\subsection{Contents of \tag{unused} tags}
431
432None.
433
434
435\section{Command Blocks (\tag{commands} tag)}
436\label{tag:commands}
437
438The \tag{commands} tag contains definitions of each of the functions
439(commands) used in the API.
440
441\subsection{Attributes of \tag{commands} tags}
442
443\begin{itemize}
444\item \attr{namespace} - a string defining the namespace in which
445      commands live, currently unused but typically something like
446      \code{GL}.
447\end{itemize}
448
449\subsection{Contents of \tag{commands} tags}
450
451Each \tag{commands} block contains zero or more \tag{command} tags, in
452arbitrary order (although they are typically ordered by sorting on the
453command name, to improve human readability).
454
455
456\section{Commands (\tag{command} tag)}
457\label{tag:command}
458
459The \tag{command} tag contains a structured definition of a single API
460command (function).
461
462\subsection{Attributes of \tag{command} tags}
463
464\begin{itemize}
465\item \attr{comment} - arbitrary string (unused).
466\end{itemize}
467
468\subsection{Contents of \tag{command} tags}
469
470\begin{itemize}
471\item \tag{proto} must be the first element, and is a tag defining the C
472      function prototype of a command as described below, up to the
473      function name but not including function parameters.
474\item \tag{param} elements for each command parameter follow, defining
475      its name and type, as described below. If a command takes no
476      arguments, it has no \tag{param} tags.
477\end{itemize}
478
479Following these elements, the remaining elements in a \tag{command}
480tag are optional and may be in any order:
481
482\begin{itemize}
483\item \tag{alias} has one attribute, \attr{name}, containing a string which is the
484      name of another command this command is an alias of, used when
485      promoting a function from extension to ARB or ARB to API status. A
486      command alias describes the case where there are two function
487      names which resolve to the {\bf same} client library code, so (for
488      example) the case where a command is promoted but is also given
489      different GLX protocol would {\bf not} be an alias in this sense.
490\item \tag{vecequiv} has one attribute, \attr{name}, containing a string which is
491      the name of another command which is the {\em vector equivalent}
492      of this command. For example, the vector equivalent of
493      \code{glVertex3f} is \code{glVertex3fv}.
494\item \tag{glx} defines GLX protocol information for this command, as
495      described below. Many GL commands don't have GLX protocol defined,
496      and other APIs such as EGL and WGL don't use GLX at all.
497\end{itemize}
498
499
500\subsection{Command prototype (\tag{proto} tags)}
501\label{tag:command:proto}
502
503The \tag{proto} tag defines the return type and name of a command.
504
505\subsubsection{Attributes of \tag{proto} tags}
506
507\begin{itemize}
508\item \attr{group} - group name, an arbitrary string.
509\end{itemize}
510
511If the group name is defined, it may be interpreted as described in
512section~\ref{tag:group:meaning}.
513
514\subsubsection{Contents of \tag{proto} tags}
515
516The text elements of a \tag{proto} tag, with all other tags removed, is
517legal C code describing the return type and name of a command. In addition
518it may contain two semantic tags:
519
520\begin{itemize}
521\item The \tag{ptype} tag is optional, and contains text which is a
522      valid type name found in \tag{type} tag, and indicates that this
523      type must be previously defined for the definition of the command
524      to succeed. Builtin C types, and any derived types which are
525      expected to be found in other header files, should not be wrapped
526      in \tag{ptype} tags.
527\item The \tag{name} tag is required, and contains the command name
528      being described.
529\end{itemize}
530
531\subsection{Command parameter (\tag{param} tags)}
532\label{tag:command:param}
533
534The \tag{param} tag defines the type and name of a parameter.
535
536\subsubsection{Attributes of \tag{param} tags}
537
538\begin{itemize}
539\item \attr{group} - group name, an arbitrary string.
540\item \attr{len} - parameter length, either an integer specifying the
541      number of elements of the parameter \tag{ptype}, or a complex
542      string expression with poorly defined syntax, usually representing
543      a length that is computed as a combination of other command
544      parameter values, and possibly current GL state as well.
545\item \attr{class} - an arbitrary string defining the type of object handles
546      passed in this parameter. Handles with different types are not
547      compatible; for example, handles created with
548      \attr{class}{\tt="buffer"} can not be passed to a parameter with
549      \attr{class}{\tt="shader"}.
550\end{itemize}
551
552If the group name is defined, it may be interpreted as described in
553section~\ref{tag:group:meaning}.
554
555\subsubsection{Contents of \tag{param} tags}
556
557The text elements of a \tag{param} tag, with all other tags removed, is
558legal C code describing the type and name of a function parameter. In
559addition it may contain two semantic tags:
560
561\begin{itemize}
562\item The \tag{ptype} tag is optional, and contains text which is a
563      valid type name found in \tag{type} tag, and indicates that this
564      type must be previously defined for the definition of the command
565      to succeed. Builtin C types, and any derived types which are
566      expected to be found in other header files, should not be wrapped
567      in \tag{ptype} tags.
568\item The \tag{name} tag is required, and contains the command name
569      being described.
570\end{itemize}
571
572\subsection{Example of a \tag{commands} tag}
573
574\begin{verbatim}
575<commands>
576    <command>
577        <proto>void <name>glBeginConditionalRenderNV</name></proto>
578        <param><ptype>GLuint</ptype> <name>id</name></param>
579        <param><ptype>GLenum</ptype> <name>mode</name></param>
580        <alias name="glBeginConditionalRender" />
581        <glx type="render" opcode="348" />
582    </command>
583</commands>
584\end{verbatim}
585
586When processed into a C header, this results in
587
588\begin{verbatim}
589void glBeginConditionalRenderNV(GLuint id, GLenum mode);
590\end{verbatim}
591
592
593\section{API Features / Versions (\tag{feature} tag)}
594\label{tag:feature}
595
596API features are described in individual \tag{feature} tags. A feature
597is the set of interfaces (enumerants and commands) defined by a
598particular API and version, such as OpenGL 4.0 or OpenGL ES 3.0, and
599includes all API profiles of that version.
600
601\subsection{Attributes of \tag{feature} tags}
602
603\begin{itemize}
604\item \attr{api} - API name this feature is for (see
605      section~\ref{schema:apiname}), such as \code{gl} or \code{gles2}.
606\item \attr{name} - version name, used as the C preprocessor token under
607      which the version's interfaces are protected against multiple
608      inclusion. Example: \code{GL\_VERSION\_4\_2}.
609\item \attr{protect} - an additional preprocessor token used to protect
610      a feature definition. Usually another feature or extension
611      \attr{name}. Rarely used, for odd circumstances where the
612      definition of a feature or extension requires another to be
613      defined first.
614\item \attr{number} - feature version number, usually a string
615      interpreted as $majorNumber.minorNumber$. Example: \code{4.2}.
616\item \attr{comment} - arbitrary string (unused)
617\end{itemize}
618
619\subsection{Contents of \tag{feature} tags}
620
621Zero or more \tag{require} and \tag{remove} tags (see
622section~\ref{tag:required}), in arbitrary order. Each tag describes a
623set of interfaces that is respectively required for, or removed from,
624this feature, as described below.
625
626\subsection{Example of a \tag{feature} tag}
627
628\begin{verbatim}
629<feature api="gl" name="GL_VERSION_3_0" number="3.0">
630    <require>
631        <enum name="GL_COMPARE_REF_TO_TEXTURE" />
632        <enum name="GL_CLIP_DISTANCE0" />
633        <command name="glEndTransformFeedback" />
634    </require>
635    <require profile="compatibility">
636        <enum name="GL_INDEX" />
637    </require>
638</feature>
639\end{verbatim}
640
641When processed into a C header for the \code{compatibility} profile of
642OpenGL, this results in (assuming the usual definitions of these GL
643interfaces):
644
645\begin{verbatim}
646#ifndef GL_VERSION_3_0
647#define GL_VERSION_3_0 1
648#define GL_COMPARE_REF_TO_TEXTURE         0x884E
649#define GL_CLIP_DISTANCE0                 0x3000
650#define GL_INDEX                          0x8222
651typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
652#ifdef GL_GLEXT_PROTOTYPES
653GLAPI void APIENTRY glEndTransformFeedback (void);
654#endif
655#endif /* GL_VERSION_3_0 */
656\end{verbatim}
657
658If processed into a header for the \code{core} profile, the definition of
659\code{GL\_INDEX} would not appear.
660
661
662\section{Extension Blocks (\tag{extensions} tag)}
663\label{tag:extensions}
664
665The \tag{extensions} tag contains definitions of each of the extenions
666which are defined for the API.
667
668\subsection{Attributes of \tag{extensions} tags}
669
670None.
671
672\subsection{Contents of \tag{extensions} tags}
673
674Each \tag{extensions} block contains zero or more \tag{extension} tags,
675each describing an API extension, in arbitrary order (although they are
676typically ordered by sorting on the extension name, to improve human
677readability).
678
679
680\section{API Extensions (\tag{extension} tag)}
681\label{tag:extension}
682
683API extensions are described in individual \tag{extension} tags. An
684extension is the set of interfaces defined by a particular API extension
685specification, such as \code{ARB\_multitexture}. \tag{extension} is
686similar to \tag{feature}, but instead of having \attr{version} and
687\attr{profile} attributes, instead has a \attr{supported} attribute,
688which describes the set of API names which the extension can potentially
689be implemented against.
690
691\subsection{Attributes of \tag{extension} tags}
692
693\begin{itemize}
694\item \attr{supported} - a regular expression, with an implicit
695      \code{\^{}} and \code{\$} bracketing it, which should match the
696      \attr{api} tag of a set of \tag{feature} tags.
697\item \attr{protect} - an additional preprocessor token used to protect
698      an extension definition. Usually another feature or extension
699      \attr{name}. Rarely used, for odd circumstances where the
700      definition of an extension requires another to be defined first.
701\item \attr{comment} - arbitrary string (unused)
702\end{itemize}
703
704\subsection{Contents of \tag{extension} tags}
705
706Zero or more \tag{require} and \tag{remove} tags (see
707section~\ref{tag:required}), in arbitrary order. Each tag describes a
708set of interfaces that is respectively required for, or removed from,
709this extension, as described below.
710
711\subsection{Example of an \tag{extensions} tag}
712
713\begin{verbatim}
714<extensions>
715    <extension name="GL_ARB_robustness" supported="gl|glcore" >
716        <require>
717            <enum name="GL_NO_ERROR" />
718            <command name="glGetGraphicsResetStatusARB" />
719        </require>
720        <require api="gl" profile="compatibility">
721            <command name="glGetnMapdvARB" />
722        </require>
723    </extension>
724</extensions>
725\end{verbatim}
726
727The \attr{supported} attribute says that the extension can be supported for
728either the GL compatibility (\code{gl}) or GL core (\code{glcore}) API
729profiles, but not for other APIs. When processed into a C header for the
730\code{core} profile of OpenGL, this results in (assuming the usual
731definitions of these GL interfaces):
732
733\begin{verbatim}
734#ifndef GL_ARB_robustness
735#define GL_ARB_robustness 1
736#define GL_NO_ERROR                       0
737typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void);
738#ifdef GL_GLEXT_PROTOTYPES
739GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB (void);
740#endif
741#endif /* GL_ARB_robustness */
742\end{verbatim}
743
744
745\section{Required and Removed Interfaces (\tag{require} and \tag{remove} tags)}
746\label{tag:required}
747
748A \tag{require} block defines a set of interfaces (types, enumerants and
749commands) {\em required} by a \tag{feature} or \tag{extension}. A
750\tag{remove} block defines a set of interfaces {\em removed} by a
751\tag{feature} (this is primarily useful for the OpenGL core profile,
752which removed many interfaces - extensions should never remove
753interfaces, although this usage is allowed by the schema). Except for
754the tag name and behavior, the contents of \tag{require} and
755\tag{remove} tags are identical.
756
757\subsection{Attributes of \tag{require} and \tag{remove} tags}
758
759\begin{itemize}
760\item \attr{profile} - string name of an API profile. Interfaces in the
761      tag are only required (or removed) if the specified profile is
762      being generated. If not specified, interfaces are required (or
763      removed) for all API profiles.
764\item \attr{comment} - arbitrary string (unused)
765\item \attr{api} - an API name (see section~\ref{schema:apiname}). Interfaces
766      in the tag are only required (or removed) if the specified API is
767      being generated. If not specified, interfaces are required (or
768      removed) for all APIs.
769
770      {\bf The \attr{api} attribute is only supported inside
771      \tag{extension} tags,} since \tag{feature} tags already define a
772      specific API.
773\end{itemize}
774
775\subsection{Contents of \tag{require} and \tag{remove} tags}
776
777Zero or more of the following tags, in any order:
778
779\begin{itemize}
780\item \tag{command} specifies an required (or removed) command defined
781      in a \tag{commands} block. The tag has no content, but contains
782      elements:
783
784      \begin{itemize}
785      \item \attr{name} - name of the command (required).
786      \item \attr{comment} - arbitrary string (optional and unused).
787      \end{itemize}
788\item \tag{enum} specifies an required (or removed) enumerant defined in
789      a \tag{enums} block. The tag has no content, but contains
790      elements:
791
792      \begin{itemize}
793      \item \attr{name} - name of the enumerant (required).
794      \item \attr{comment} - arbitrary string (optional and unused).
795      \end{itemize}
796\item \tag{type} specifies a required (or removed) type defined in a
797      \tag{types} block. Most types are picked up implicitly by using
798      the \tag{ptype} tags of commands, but in a few cases, additional
799      types need to be specified explicitly (it is unlikely that a type
800      would ever be removed, although this usage is allowed by the
801      schema). The tag has no content, but contains elements:
802
803      \begin{itemize}
804      \item \attr{name} - name of the type (required).
805      \item \attr{comment} - arbitrary string (optional and unused).
806      \end{itemize}
807\end{itemize}
808
809
810\section{General Discussion}
811\label{general}
812
813
814\subsection{Stability of the XML Database and Schema}
815\label{general:stability}
816
817The new registry schema, scripts, and databases are evolving in response
818to feedback and to Khronos' own wishlist. This means the XML schema is
819subject to change, although most such change will probably be confined
820to adding attributes to existing tags. The XML databases such as
821\code{gl.xml} will evolve in response to schema changes, to new
822extensions and API versions, and to general cleanup, such as
823canonicalization of the XML or sorting of \tag{command} and
824\tag{extension} tags by name. Changes to the schema will be described in
825the change log of this document (see section~\ref{changelog}). Changes
826to the \code{.xml} files will be described in Github revision history.
827
828
829\subsection{Feature Enhancements to the Registry}
830\label{general:enhancements}
831
832There are lots of tools and additional tags that would make the XML format
833more expressive and the tools more capable. Khronos is open to hosting
834additional processing scripts for other purposes related to the definition
835of the API and bindings to it.
836
837A partial wishlist follows:
838
839\begin{itemize}
840\item Enhance \tag{command} \tag{alias} tags to describe more relaxed
841      sorts of aliases, such as commands equivalent in behavior and
842      interface, but using different GLX protocol (this might be called
843      a {\em client-side alias} or something of the sort).
844\end{itemize}
845
846\subsection{Type Annotations and Relationship to \code{.spec} Files}
847\label{general:annotations}
848
849The initial releases of the XML Registry did not include type annotation
850and array length information from the old \code{.spec} files, which
851generated a number of complaints from people writing bindings of OpenGL
852to languages other than C. The majority of these annotations have now
853been added to the XML, in the form of \tag{group} tags (see
854section~\ref{tag:group}) defining groups of related enumerants,
855\attr{group} attributes on \tag{proto} and \tag{param} tags specifying
856that the corresponding return type belongs to a group, and \attr{len}
857attributes on \tag{param} tags specifying the array length of the
858corresponding parameter.
859
860There are many caveats regarding these annotations. For the most part
861they date from SGI's OpenGL 1.1 implementation, and have not been
862updated. The defined \tag{group}s therefore do not cover many API
863parameters which {\bf could} be given a group, and in many cases, the
864defined \tag{group}s have not been updated to add new enumerants from
865later versions of OpenGL and OpenGL extensions. The group names are
866often somewhat misleading (with imbedded vendor extension tags, while
867the corresponding features have been promoted).
868
869The \tag{group}s added to \code{gl.xml} are the enumerant groups defined
870in \code{enum.spec}, and \code{enumext.spec}. Many additional group
871names were used in the annotations in \code{gl.spec}, and they
872fall in several categories discussed below.
873
874
875\subsubsection{Simple API Type Aliases}
876
877Group names that were simply an alias for a GL type have been left
878entirely out of \code{gl.xml}, since they offer no useful additional
879information.
880
881For example, a parameter described as \code{UInt32} in \code{gl.spec} is
882not annotated with \code{group="UInt32"} in \code{gl.xml}, because this
883offers no information about the parameter not already present in its
884declaration as \code{<ptype>GLuint</ptype>}.
885
886A few examples of such groups are \code{cl\_context},
887\code{handleARB}, \code{Int32}, and \code{sync}.
888
889
890\subsubsection{Numeric Constraints}
891
892Group names representing some type of numerical constraint on a value
893are retained in \tag{proto} and \tag{param} \attr{group} attributes, but
894no definition exists. This is because the existing \tag{group} mechanism
895can only describe constraints to specific enumerant names.
896
897This is not a regression relative to the \code{.spec} files, which also
898did not describe the meaning of these groups.
899
900A few examples of such groups are \code{CheckedFloat32},
901\code{ClampedFixed}, and \code{CoordD}.
902
903
904\subsubsection{GL Object Names}
905
906Group names representing an object name obtained from e.g. a
907\code{glGen*} command, such as a display list name, are retained in in
908\tag{proto} and \tag{param} \attr{group} attributes, but no definition
909exists. This is because the existing \tag{group} mechanism can only
910describe constraints to specific enumerant names.
911
912This is not a regression relative to the \code{.spec} files, which also
913did not describe the meaning of these groups.
914
915A few examples of such groups are \code{List} and \code{Path}.
916
917
918\subsubsection{Groups Not Defined Yet}
919
920Group names representing enumerant groups which were not defined in
921\code{enum.spec} and \code{enumext.spec} are retained in \tag{proto} and
922\tag{param} \attr{group} attributes, but no definition exists. Such
923groups usually are a result of vendors contributing \code{gl.spec}
924entries for an extension without contributing corresponding
925\code{enum.spec} entries.
926
927This is not a regression relative to the \code{.spec} files, which also
928did not describe the meaning of these groups.
929
930A few examples of such groups are \code{ArrayObjectPNameATI},
931\code{BinormalPointerTypeEXT}, and \code{SpriteParameterNameSGIX}.
932
933
934\subsubsection{Other Groups}
935
936There are probably a few groups which are present in \code{gl.xml} but
937should not be. These can be gradually cleaned up over time.
938
939
940\subsubsection{Validating Groups}
941
942The \code{genheaders.py} script has been enhanced to allow validating
943groups during header generation. Invoking it with the
944\code{-validate} option, for example via:
945
946\code{\$ genheaders.py -validate -registry gl.xml}
947
948\noindent will generate a text dump on standard output showing all
949parameter type \attr{group} attributes which do {\bf not} have
950corresponding \tag{group} tags.
951
952
953\section{Change Log}
954\label{changelog}
955
956\begin{itemize}
957\item 2020-10-27 - Add \attr{class} attribute to \tag{param} tags (github
958      pull request 428), update document title and make minor tweaks to
959      reflect this not being the only Khronos XML API schema in use, and
960      having migrated from Subversion to Github.
961\item 2020-01-11 - Add \attr{group} attribute to \tag{enum} tags, and
962      deprecate \tag{group} tags (github issue 335).
963\item 2017-01-20 - Update for the move to the new github repository.
964\item 2014-06-16 - Add \tag{vendor} attribute to \tag{unused} tags.
965\item 2013-09-17 - Add \tag{comment} attribute to \tag{command} tags
966      within \tag{commands}.
967\item 2013-06-24 - Add \tag{groups} and \tag{group} tags, renamed
968      \tag{enums} attribute \attr{class} to \attr{group}, and add
969      parameter type annotation attributes \attr{group} and \attr{len}
970      to both \tag{proto} and \tag{param}. Add
971      section~\ref{general:annotations} discussing limitations of these
972      annotations. Still need to add examples of the annotation
973      attributes.
974\item 2013-06-19 - Added \tag{extensions} tag block as a wrapper around
975      groups of \tag{extension} tags, to ease XML transformations such
976      as sorting extensions by name.
977\item 2013-06-14 - Expanded description of tags, better formatting
978\item 2013-06-12 - First release, text file format
979\end{itemize}
980
981\input{readme.ind}
982
983% \printindex
984
985\end{document}
986