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1 /*
2  * Copyright 2017 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkDeferredDisplayListRecorder_DEFINED
9 #define SkDeferredDisplayListRecorder_DEFINED
10 
11 #include "include/core/SkDeferredDisplayList.h"
12 #include "include/core/SkImage.h"
13 #include "include/core/SkImageInfo.h"
14 #include "include/core/SkRefCnt.h"
15 #include "include/core/SkSurfaceCharacterization.h"
16 #include "include/core/SkTypes.h"
17 
18 class GrBackendFormat;
19 class GrBackendTexture;
20 class GrRecordingContext;
21 class GrYUVABackendTextureInfo;
22 class SkCanvas;
23 class SkSurface;
24 
25 /*
26  * This class is intended to be used as:
27  *   Get an SkSurfaceCharacterization representing the intended gpu-backed destination SkSurface
28  *   Create one of these (an SkDeferredDisplayListRecorder) on the stack
29  *   Get the canvas and render into it
30  *   Snap off and hold on to an SkDeferredDisplayList
31  *   Once your app actually needs the pixels, call SkSurface::draw(SkDeferredDisplayList*)
32  *
33  * This class never accesses the GPU but performs all the cpu work it can. It
34  * is thread-safe (i.e., one can break a scene into tiles and perform their cpu-side
35  * work in parallel ahead of time).
36  */
37 class SK_API SkDeferredDisplayListRecorder {
38 public:
39     SkDeferredDisplayListRecorder(const SkSurfaceCharacterization&);
40     ~SkDeferredDisplayListRecorder();
41 
characterization()42     const SkSurfaceCharacterization& characterization() const {
43         return fCharacterization;
44     }
45 
46     // The backing canvas will become invalid (and this entry point will return
47     // null) once 'detach' is called.
48     // Note: ownership of the SkCanvas is not transferred via this call.
49     SkCanvas* getCanvas();
50 
51     sk_sp<SkDeferredDisplayList> detach();
52 
53 #if SK_SUPPORT_GPU
54     using PromiseImageTextureContext     = SkImage::PromiseImageTextureContext;
55     using PromiseImageTextureFulfillProc = SkImage::PromiseImageTextureFulfillProc;
56     using PromiseImageTextureReleaseProc = SkImage::PromiseImageTextureReleaseProc;
57 
58 #ifndef SK_MAKE_PROMISE_TEXTURE_DISABLE_LEGACY_API
59     /** Deprecated: Use SkImage::MakePromiseTexture instead. */
60     sk_sp<SkImage> makePromiseTexture(const GrBackendFormat& backendFormat,
61                                       int width,
62                                       int height,
63                                       GrMipmapped mipMapped,
64                                       GrSurfaceOrigin origin,
65                                       SkColorType colorType,
66                                       SkAlphaType alphaType,
67                                       sk_sp<SkColorSpace> colorSpace,
68                                       PromiseImageTextureFulfillProc textureFulfillProc,
69                                       PromiseImageTextureReleaseProc textureReleaseProc,
70                                       PromiseImageTextureContext textureContext);
71 
72     /** Deprecated: Use SkImage::MakePromiseYUVATexture instead. */
73     sk_sp<SkImage> makeYUVAPromiseTexture(const GrYUVABackendTextureInfo& yuvaBackendTextureInfo,
74                                           sk_sp<SkColorSpace> imageColorSpace,
75                                           PromiseImageTextureFulfillProc textureFulfillProc,
76                                           PromiseImageTextureReleaseProc textureReleaseProc,
77                                           PromiseImageTextureContext textureContexts[]);
78 #endif // SK_MAKE_PROMISE_TEXTURE_DISABLE_LEGACY_API
79 #endif // SK_SUPPORT_GPU
80 
81 private:
82     SkDeferredDisplayListRecorder(const SkDeferredDisplayListRecorder&) = delete;
83     SkDeferredDisplayListRecorder& operator=(const SkDeferredDisplayListRecorder&) = delete;
84 
85     bool init();
86 
87     const SkSurfaceCharacterization             fCharacterization;
88 
89 #if SK_SUPPORT_GPU
90     sk_sp<GrRecordingContext>                   fContext;
91     sk_sp<GrRenderTargetProxy>                  fTargetProxy;
92     sk_sp<SkDeferredDisplayList::LazyProxyData> fLazyProxyData;
93     sk_sp<SkSurface>                            fSurface;
94 #endif
95 };
96 
97 #endif
98