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1#include <metal_stdlib>
2#include <simd/simd.h>
3using namespace metal;
4struct Inputs {
5};
6struct Outputs {
7    half4 sk_FragColor [[color(0)]];
8};
9fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
10    Outputs _out;
11    (void)_out;
12    half2x2 m1 = half2x2(half2(1.0h, 2.0h), half2(3.0h, 4.0h));
13    _out.sk_FragColor = m1[0].xyxy;
14    return _out;
15}
16