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Name Date Size #Lines LOC

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clipping.txtD12-May-202421.8 KiB308307

compute.txtD12-May-2024458.4 KiB5,4445,443

conditional-rendering.txtD12-May-202421.9 KiB245244

descriptor-indexing.txtD12-May-20243 KiB5655

device-group.txtD12-May-2024424 1312

draw.txtD12-May-20241.2 MiB10,01510,014

drm-format-modifiers.txtD12-May-202422.8 KiB376375

dynamic-rendering.txtD12-May-2024336.9 KiB3,5483,547

dynamic-state.txtD12-May-202410.9 KiB148147

fragment-operations.txtD12-May-20248.7 KiB112111

fragment-shader-interlock.txtD12-May-202456.9 KiB577576

fragment-shading-rate.txtD12-May-20243.8 MiB34,12034,119

geometry.txtD12-May-202411.2 KiB197196

glsl.txtD12-May-20241.2 MiB17,23717,236

graphicsfuzz.txtD12-May-202431.4 KiB574573

image.txtD12-May-20242.5 MiB30,93930,938

imageless-framebuffer.txtD12-May-2024219 65

info.txtD12-May-2024574 1918

memory-model.txtD12-May-20242.3 MiB17,29817,297

memory.txtD12-May-2024225.1 KiB2,9622,961

mesh-shader.txtD12-May-202472.2 KiB545544

multiview.txtD12-May-202428 KiB506505

protected-memory.txtD12-May-2024546.8 KiB4,6844,683

query-pool.txtD12-May-2024590.2 KiB4,7314,730

rasterization.txtD12-May-2024105.4 KiB1,3151,314

ray-query.txtD12-May-20243.1 MiB23,42923,428

ray-tracing-pipeline.txtD12-May-20241.1 MiB9,4669,465

reconvergence.txtD12-May-2024378.8 KiB4,8014,800

renderpass.txtD12-May-20241.3 MiB15,06415,063

renderpass2.txtD12-May-20243.4 MiB29,68329,682

robustness.txtD12-May-20248 MiB63,73563,734

sparse-resources.txtD12-May-2024865.6 KiB10,37710,376

spirv-assembly.txtD12-May-20242.7 MiB31,77431,773

ssbo.txtD12-May-2024800.2 KiB12,16012,159

subgroups.txtD12-May-20241.5 MiB21,06721,066

synchronization.txtD12-May-20246.6 MiB51,46651,465

synchronization2.txtD12-May-20246.4 MiB49,78249,781

tessellation.txtD12-May-202435.7 KiB442441

texture.txtD12-May-20241.1 MiB14,64314,642

transform-feedback.txtD12-May-2024297.9 KiB4,1684,167

ubo.txtD12-May-2024531.4 KiB9,1169,115

wsi.txtD12-May-2024351.2 KiB3,9203,919

ycbcr.txtD12-May-20243.9 MiB36,94836,947