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Lines Matching +full:port +full:- +full:2

1 // SPDX-License-Identifier: GPL-2.0-or-later
3 * Copyright (c) 1998-2001 Vojtech Pavlik
6 * Trystan Larey-Williams
49 static const unsigned char tmdc_byte_d[16] = { 2, 5, 8, 9 };
56 { ABS_X, ABS_Y, ABS_RUDDER, -1, ABS_THROTTLE };
74 } tmdc_hat_to_axis[] = {{ 0, 0}, { 1, 0}, { 0,-1}, {-1, 0}, { 0, 1}};
86 { 1, "ThrustMaster Millenium 3D Inceptor", 6, 2, { 4, 2 }, { 4, 6 }, tmdc_abs, tmdc_btn_joy },
87 { 3, "ThrustMaster Rage 3D Gamepad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad },
88 { 4, "ThrustMaster Attack Throttle", 5, 2, { 4, 6 }, { 4, 2 }, tmdc_abs_at, tmdc_btn_at },
89 { 8, "ThrustMaster FragMaster", 4, 0, { 8, 2 }, { 0, 0 }, tmdc_abs_fm, tmdc_btn_fm },
90 { 163, "Thrustmaster Fusion GamePad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad },
91 …{ 0, "Unknown %d-axis, %d-button TM device %d", 0, 0, { 0, 0 }, { 0, 0 }, tmdc_abs, tmdc_btn_joy…
109 struct tmdc_port *port[2]; member
111 struct input_dev *dev[2];
112 char name[2][64];
113 char phys[2][32];
114 int mode[2];
115 signed char *abs[2];
116 short *btn[2];
117 unsigned char absc[2];
118 unsigned char btnc[2][4];
119 unsigned char btno[2][4];
130 static int tmdc_read_packet(struct gameport *gameport, unsigned char data[2][TMDC_MAX_LENGTH]) in tmdc_read_packet()
134 int i[2], j[2], t[2], p, k; in tmdc_read_packet()
138 for (k = 0; k < 2; k++) { in tmdc_read_packet()
152 for (k = 0, v = w, u = x; k < 2; k++, v >>= 2, u >>= 2) { in tmdc_read_packet()
153 if (~v & u & 2) { in tmdc_read_packet()
164 data[k][i[k]] |= (~v & 1) << (j[k]++ - 1); /* Data bit */ in tmdc_read_packet()
166 t[k]--; in tmdc_read_packet()
175 static int tmdc_parse_packet(struct tmdc_port *port, unsigned char *data) in tmdc_parse_packet() argument
179 if (data[TMDC_BYTE_ID] != port->mode) in tmdc_parse_packet()
180 return -1; in tmdc_parse_packet()
182 for (i = 0; i < port->absc; i++) { in tmdc_parse_packet()
183 if (port->abs[i] < 0) in tmdc_parse_packet()
186 input_report_abs(port->dev, port->abs[i], data[tmdc_byte_a[i]]); in tmdc_parse_packet()
189 switch (port->mode) { in tmdc_parse_packet()
194 input_report_abs(port->dev, ABS_HAT0X, ((data[i] >> 3) & 1) - ((data[i] >> 1) & 1)); in tmdc_parse_packet()
195 input_report_abs(port->dev, ABS_HAT0Y, ((data[i] >> 2) & 1) - ( data[i] & 1)); in tmdc_parse_packet()
201 input_report_abs(port->dev, ABS_HAT0X, tmdc_hat_to_axis[(data[i] - 141) / 25].x); in tmdc_parse_packet()
202 input_report_abs(port->dev, ABS_HAT0Y, tmdc_hat_to_axis[(data[i] - 141) / 25].y); in tmdc_parse_packet()
208 for (i = 0; i < port->btnc[k]; i++) in tmdc_parse_packet()
209 input_report_key(port->dev, port->btn[i + l], in tmdc_parse_packet()
210 ((data[tmdc_byte_d[k]] >> (i + port->btno[k])) & 1)); in tmdc_parse_packet()
211 l += port->btnc[k]; in tmdc_parse_packet()
214 input_sync(port->dev); in tmdc_parse_packet()
225 unsigned char data[2][TMDC_MAX_LENGTH]; in tmdc_poll()
230 tmdc->reads++; in tmdc_poll()
232 if ((r = tmdc_read_packet(tmdc->gameport, data)) != tmdc->exists) in tmdc_poll()
235 for (i = 0; i < 2; i++) { in tmdc_poll()
236 if (r & (1 << i) & tmdc->exists) { in tmdc_poll()
238 if (tmdc_parse_packet(tmdc->port[i], data[i])) in tmdc_poll()
244 tmdc->bads += bad; in tmdc_poll()
251 gameport_start_polling(tmdc->gameport); in tmdc_open()
259 gameport_stop_polling(tmdc->gameport); in tmdc_close()
265 struct tmdc_port *port; in tmdc_setup_port() local
270 tmdc->port[idx] = port = kzalloc(sizeof (struct tmdc_port), GFP_KERNEL); in tmdc_setup_port()
272 if (!port || !input_dev) { in tmdc_setup_port()
273 err = -ENOMEM; in tmdc_setup_port()
277 port->mode = data[TMDC_BYTE_ID]; in tmdc_setup_port()
279 for (model = tmdc_models; model->id && model->id != port->mode; model++) in tmdc_setup_port()
282 port->abs = model->axes; in tmdc_setup_port()
283 port->btn = model->buttons; in tmdc_setup_port()
285 if (!model->id) { in tmdc_setup_port()
286 port->absc = data[TMDC_BYTE_DEF] >> 4; in tmdc_setup_port()
288 port->btnc[i] = i < (data[TMDC_BYTE_DEF] & 0xf) ? 8 : 0; in tmdc_setup_port()
290 port->absc = model->abs; in tmdc_setup_port()
292 port->btnc[i] = model->btnc[i]; in tmdc_setup_port()
296 port->btno[i] = model->btno[i]; in tmdc_setup_port()
298 snprintf(port->name, sizeof(port->name), model->name, in tmdc_setup_port()
299 port->absc, (data[TMDC_BYTE_DEF] & 0xf) << 3, port->mode); in tmdc_setup_port()
300 snprintf(port->phys, sizeof(port->phys), "%s/input%d", tmdc->gameport->phys, i); in tmdc_setup_port()
302 port->dev = input_dev; in tmdc_setup_port()
304 input_dev->name = port->name; in tmdc_setup_port()
305 input_dev->phys = port->phys; in tmdc_setup_port()
306 input_dev->id.bustype = BUS_GAMEPORT; in tmdc_setup_port()
307 input_dev->id.vendor = GAMEPORT_ID_VENDOR_THRUSTMASTER; in tmdc_setup_port()
308 input_dev->id.product = model->id; in tmdc_setup_port()
309 input_dev->id.version = 0x0100; in tmdc_setup_port()
310 input_dev->dev.parent = &tmdc->gameport->dev; in tmdc_setup_port()
314 input_dev->open = tmdc_open; in tmdc_setup_port()
315 input_dev->close = tmdc_close; in tmdc_setup_port()
317 input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); in tmdc_setup_port()
319 for (i = 0; i < port->absc && i < TMDC_ABS; i++) in tmdc_setup_port()
320 if (port->abs[i] >= 0) in tmdc_setup_port()
321 input_set_abs_params(input_dev, port->abs[i], 8, 248, 2, 4); in tmdc_setup_port()
323 for (i = 0; i < model->hats && i < TMDC_ABS_HAT; i++) in tmdc_setup_port()
324 input_set_abs_params(input_dev, tmdc_abs_hat[i], -1, 1, 0, 0); in tmdc_setup_port()
327 for (j = 0; j < port->btnc[i] && j < TMDC_BTN; j++) in tmdc_setup_port()
328 set_bit(port->btn[j + b], input_dev->keybit); in tmdc_setup_port()
329 b += port->btnc[i]; in tmdc_setup_port()
332 err = input_register_device(port->dev); in tmdc_setup_port()
339 kfree(port); in tmdc_setup_port()
349 unsigned char data[2][TMDC_MAX_LENGTH]; in tmdc_connect()
355 return -ENOMEM; in tmdc_connect()
357 tmdc->gameport = gameport; in tmdc_connect()
365 if (!(tmdc->exists = tmdc_read_packet(gameport, data))) { in tmdc_connect()
366 err = -ENODEV; in tmdc_connect()
373 for (i = 0; i < 2; i++) { in tmdc_connect()
374 if (tmdc->exists & (1 << i)) { in tmdc_connect()
384 fail3: while (--i >= 0) { in tmdc_connect()
385 if (tmdc->port[i]) { in tmdc_connect()
386 input_unregister_device(tmdc->port[i]->dev); in tmdc_connect()
387 kfree(tmdc->port[i]); in tmdc_connect()
401 for (i = 0; i < 2; i++) { in tmdc_disconnect()
402 if (tmdc->port[i]) { in tmdc_disconnect()
403 input_unregister_device(tmdc->port[i]->dev); in tmdc_disconnect()
404 kfree(tmdc->port[i]); in tmdc_disconnect()