/* * Copyright (c) 2022 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef UPDATER_UI_CALLBACK_MANAGER_H #define UPDATER_UI_CALLBACK_MANAGER_H #include #include #include #include #include "event_listener.h" #include "json_node.h" #include "updater_ui_traits.h" namespace Updater { class CallbackManager { public: static void Init(bool hasFocus); static void Register(const CallbackCfg &cbCfg); static bool LoadCallbacks(const JsonNode &node); private: static std::unordered_map evtTypes_; static std::unordered_map funcs_; static std::vector callbackCfgs_; }; } #endif