/* * Copyright (c) 2022 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef COMPONENT_MANAGER_H #define COMPONENT_MANAGER_H #include "codec_type.h" namespace OHOS { namespace Codec { namespace CodecAdapter { class ComponentManager { public: ComponentManager() {} ~ComponentManager() {} ComponentManager(const ComponentManager &) = delete; ComponentManager &operator=(const ComponentManager &) = delete; int32_t CreateComponentInstance(const char *componentName, CODEC_HANDLETYPE &component); int32_t DeleteComponentInstance(CODEC_HANDLETYPE component); int32_t Init(); int32_t Deinit(); }; } // namespace CodecAdapter } // namespace Codec } // namespace OHOS #endif // COMPONENT_MANAGER_H