/* * Copyright (c) 2022 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef FOUNDATION_ACE_FRAMEWORKS_BASE_LOG_FRAME_REPORT_H #define FOUNDATION_ACE_FRAMEWORKS_BASE_LOG_FRAME_REPORT_H #include #include "base/utils/macros.h" #include "base/utils/noncopyable.h" namespace OHOS::Ace { using FrameInitFunc = void (*)(); using FrameGetEnableFunc = int (*)(); using BeginFlushAnimationFunc = void(*)(); using EndFlushAnimationFunc = void(*)(); using BeginFlushBuildFunc = void(*)(); using EndFlushBuildFunc = void(*)(); using BeginFlushLayoutFunc = void(*)(); using EndFlushLayoutFunc = void(*)(); using BeginFlushRenderFunc = void(*)(); using EndFlushRenderFunc = void(*)(); using BeginFlushRenderFinishFunc = void(*)(); using EndFlushRenderFinishFunc = void(*)(); using BeginProcessPostFlushFunc = void(*)(); using BeginListFlingFunc = void(*)(); using EndListFlingFunc = void(*)(); class ACE_EXPORT FrameReport final { public: static FrameReport& GetInstance(); void Init(); int GetEnable(); void BeginFlushAnimation(); void EndFlushAnimation(); void BeginFlushBuild(); void EndFlushBuild(); void BeginFlushLayout(); void EndFlushLayout(); void BeginFlushRender(); void EndFlushRender(); void BeginFlushRenderFinish(); void EndFlushRenderFinish(); void BeginProcessPostFlush(); void BeginListFling(); void EndListFling(); private: FrameReport(); ~FrameReport(); bool LoadLibrary(); void CloseLibrary(); void *LoadSymbol(const char *symName); int GetFrameReportEnable(); void *frameSchedHandle_ = nullptr; bool frameSchedSoLoaded_ = false; ACE_EXPORT FrameInitFunc frameInitFunc_ = nullptr; ACE_EXPORT FrameGetEnableFunc frameGetEnableFunc_ = nullptr; ACE_EXPORT BeginFlushAnimationFunc beginFlushAnimationFunc_ = nullptr; ACE_EXPORT EndFlushAnimationFunc endFlushAnimationFunc_ = nullptr; ACE_EXPORT BeginFlushBuildFunc beginFlushBuildFunc_ = nullptr; ACE_EXPORT EndFlushBuildFunc endFlushBuildFunc_ = nullptr; ACE_EXPORT BeginFlushLayoutFunc beginFlushLayoutFunc_ = nullptr; ACE_EXPORT EndFlushLayoutFunc endFlushLayoutFunc_ = nullptr; ACE_EXPORT BeginFlushRenderFunc beginFlushRenderFunc_ = nullptr; ACE_EXPORT EndFlushRenderFunc endFlushRenderFunc_ = nullptr; ACE_EXPORT BeginFlushRenderFinishFunc beginFlushRenderFinishFunc_ = nullptr; ACE_EXPORT EndFlushRenderFinishFunc endFlushRenderFinishFunc_ = nullptr; ACE_EXPORT BeginProcessPostFlushFunc beginProcessPostFunc_ = nullptr; ACE_EXPORT BeginListFlingFunc beginListFlingFunc_ = nullptr; ACE_EXPORT EndListFlingFunc endListFlingFunc_ = nullptr; }; } #endif // FOUNDATION_ACE_FRAMEWORKS_BASE_LOG_FRAME_REPORT_H