/* * Copyright (c) 2023 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "MouseInput.h" MouseInput::MouseInput() : mouseStatus(INDEV_STATE_RELEASE), mouseXPosition(0), mouseYPosition(0) {} void MouseInput::SetMouseStatus(MouseStatus status) { mouseStatus = status; } void MouseInput::SetMousePosition(double xPosition, double yPosition) { mouseXPosition = xPosition; mouseYPosition = yPosition; } double MouseInput::GetMouseXPosition() const { return mouseXPosition; } double MouseInput::GetMouseYPosition() const { return mouseYPosition; }