/* * Copyright (c) 2023 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef KEYINPUTIMPL_H #define KEYINPUTIMPL_H #include "KeyInput.h" class KeyInputImpl : public KeyInput { public: static KeyInputImpl& GetInstance(); void DispatchOsInputMethodEvent() const override; void DispatchOsKeyEvent() const override; void SetKeyEvent(const int32_t keyCodeVal, const int32_t keyActionVal, const std::vector pressedCodesVal, const std::string keyStrVal) override; void SetCodePoint(const unsigned int codePointVal) override; private: KeyInputImpl(); virtual ~KeyInputImpl() {}; }; #endif // KEYINPUTIMPL_H