// automatically generated by the FlatBuffers compiler, do not modify #ifndef FLATBUFFERS_GENERATED_ANIMAL_COM_FBS_APP_H_ #define FLATBUFFERS_GENERATED_ANIMAL_COM_FBS_APP_H_ #include "flatbuffers/flatbuffers.h" namespace com { namespace fbs { namespace app { struct Animal; struct AnimalBuilder; struct Animal FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table { typedef AnimalBuilder Builder; enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE { VT_NAME = 4, VT_SOUND = 6, VT_WEIGHT = 8 }; const flatbuffers::String *name() const { return GetPointer(VT_NAME); } const flatbuffers::String *sound() const { return GetPointer(VT_SOUND); } uint16_t weight() const { return GetField(VT_WEIGHT, 0); } bool Verify(flatbuffers::Verifier &verifier) const { return VerifyTableStart(verifier) && VerifyOffset(verifier, VT_NAME) && verifier.VerifyString(name()) && VerifyOffset(verifier, VT_SOUND) && verifier.VerifyString(sound()) && VerifyField(verifier, VT_WEIGHT) && verifier.EndTable(); } }; struct AnimalBuilder { typedef Animal Table; flatbuffers::FlatBufferBuilder &fbb_; flatbuffers::uoffset_t start_; void add_name(flatbuffers::Offset name) { fbb_.AddOffset(Animal::VT_NAME, name); } void add_sound(flatbuffers::Offset sound) { fbb_.AddOffset(Animal::VT_SOUND, sound); } void add_weight(uint16_t weight) { fbb_.AddElement(Animal::VT_WEIGHT, weight, 0); } explicit AnimalBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); } AnimalBuilder &operator=(const AnimalBuilder &); flatbuffers::Offset Finish() { const auto end = fbb_.EndTable(start_); auto o = flatbuffers::Offset(end); return o; } }; inline flatbuffers::Offset CreateAnimal( flatbuffers::FlatBufferBuilder &_fbb, flatbuffers::Offset name = 0, flatbuffers::Offset sound = 0, uint16_t weight = 0) { AnimalBuilder builder_(_fbb); builder_.add_sound(sound); builder_.add_name(name); builder_.add_weight(weight); return builder_.Finish(); } inline flatbuffers::Offset CreateAnimalDirect( flatbuffers::FlatBufferBuilder &_fbb, const char *name = nullptr, const char *sound = nullptr, uint16_t weight = 0) { auto name__ = name ? _fbb.CreateString(name) : 0; auto sound__ = sound ? _fbb.CreateString(sound) : 0; return com::fbs::app::CreateAnimal( _fbb, name__, sound__, weight); } inline const com::fbs::app::Animal *GetAnimal(const void *buf) { return flatbuffers::GetRoot(buf); } inline const com::fbs::app::Animal *GetSizePrefixedAnimal(const void *buf) { return flatbuffers::GetSizePrefixedRoot(buf); } inline bool VerifyAnimalBuffer( flatbuffers::Verifier &verifier) { return verifier.VerifyBuffer(nullptr); } inline bool VerifySizePrefixedAnimalBuffer( flatbuffers::Verifier &verifier) { return verifier.VerifySizePrefixedBuffer(nullptr); } inline void FinishAnimalBuffer( flatbuffers::FlatBufferBuilder &fbb, flatbuffers::Offset root) { fbb.Finish(root); } inline void FinishSizePrefixedAnimalBuffer( flatbuffers::FlatBufferBuilder &fbb, flatbuffers::Offset root) { fbb.FinishSizePrefixed(root); } } // namespace app } // namespace fbs } // namespace com #endif // FLATBUFFERS_GENERATED_ANIMAL_COM_FBS_APP_H_