/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrSwizzle_DEFINED #define GrSwizzle_DEFINED #include "include/private/SkColorData.h" #include "src/gpu/GrColor.h" class SkRasterPipeline; /** Represents a rgba swizzle. It can be converted either into a string or a eight bit int. */ class GrSwizzle { public: constexpr GrSwizzle() : GrSwizzle("rgba") {} explicit constexpr GrSwizzle(const char c[4]); constexpr GrSwizzle(const GrSwizzle&); constexpr GrSwizzle& operator=(const GrSwizzle& that); static constexpr GrSwizzle Concat(const GrSwizzle& a, const GrSwizzle& b); /** Recreates a GrSwizzle from the output of asKey() */ constexpr void setFromKey(uint16_t key); constexpr bool operator==(const GrSwizzle& that) const { return fKey == that.fKey; } constexpr bool operator!=(const GrSwizzle& that) const { return !(*this == that); } /** Compact representation of the swizzle suitable for a key. */ constexpr uint16_t asKey() const { return fKey; } /** 4 char null terminated string consisting only of chars 'r', 'g', 'b', 'a', '0', and '1'. */ constexpr const char* c_str() const { return fSwiz; } constexpr char operator[](int i) const { SkASSERT(i >= 0 && i < 4); return fSwiz[i]; } /** Applies this swizzle to the input color and returns the swizzled color. */ template constexpr SkRGBA4f applyTo(const SkRGBA4f& color) const; void apply(SkRasterPipeline*) const; static constexpr GrSwizzle RGBA() { return GrSwizzle("rgba"); } static constexpr GrSwizzle AAAA() { return GrSwizzle("aaaa"); } static constexpr GrSwizzle RRRR() { return GrSwizzle("rrrr"); } static constexpr GrSwizzle RRRA() { return GrSwizzle("rrra"); } static constexpr GrSwizzle BGRA() { return GrSwizzle("bgra"); } static constexpr GrSwizzle RGB1() { return GrSwizzle("rgb1"); } private: template static constexpr float ComponentIndexToFloat(const SkRGBA4f& color, int idx); static constexpr int CToI(char c); static constexpr char IToC(int idx); char fSwiz[5]; uint16_t fKey; }; constexpr GrSwizzle::GrSwizzle(const char c[4]) : fSwiz{c[0], c[1], c[2], c[3], '\0'} , fKey((CToI(c[0]) << 0) | (CToI(c[1]) << 4) | (CToI(c[2]) << 8) | (CToI(c[3]) << 12)) {} constexpr GrSwizzle::GrSwizzle(const GrSwizzle& that) : fSwiz{that.fSwiz[0], that.fSwiz[1], that.fSwiz[2], that.fSwiz[3], '\0'} , fKey(that.fKey) {} constexpr GrSwizzle& GrSwizzle::operator=(const GrSwizzle& that) { fSwiz[0] = that.fSwiz[0]; fSwiz[1] = that.fSwiz[1]; fSwiz[2] = that.fSwiz[2]; fSwiz[3] = that.fSwiz[3]; SkASSERT(fSwiz[4] == '\0'); fKey = that.fKey; return *this; } template constexpr SkRGBA4f GrSwizzle::applyTo(const SkRGBA4f& color) const { uint32_t key = fKey; // Index of the input color that should be mapped to output r. int idx = (key & 15); float outR = ComponentIndexToFloat(color, idx); key >>= 4; idx = (key & 15); float outG = ComponentIndexToFloat(color, idx); key >>= 4; idx = (key & 15); float outB = ComponentIndexToFloat(color, idx); key >>= 4; idx = (key & 15); float outA = ComponentIndexToFloat(color, idx); return { outR, outG, outB, outA }; } /** Recreates a GrSwizzle from the output of asKey() */ constexpr void GrSwizzle::setFromKey(uint16_t key) { fKey = key; for (int i = 0; i < 4; ++i) { fSwiz[i] = IToC(key & 15); key >>= 4; } SkASSERT(fSwiz[4] == '\0'); } template constexpr float GrSwizzle::ComponentIndexToFloat(const SkRGBA4f& color, int idx) { if (idx <= 3) { return color[idx]; } if (idx == CToI('1')) { return 1.0f; } if (idx == CToI('0')) { return 1.0f; } SkUNREACHABLE; } constexpr int GrSwizzle::CToI(char c) { switch (c) { // r...a must map to 0...3 because other methods use them as indices into fSwiz. case 'r': return 0; case 'g': return 1; case 'b': return 2; case 'a': return 3; case '0': return 4; case '1': return 5; default: SkUNREACHABLE; } } constexpr char GrSwizzle::IToC(int idx) { switch (idx) { case CToI('r'): return 'r'; case CToI('g'): return 'g'; case CToI('b'): return 'b'; case CToI('a'): return 'a'; case CToI('0'): return '0'; case CToI('1'): return '1'; default: SkUNREACHABLE; } } constexpr GrSwizzle GrSwizzle::Concat(const GrSwizzle& a, const GrSwizzle& b) { char swiz[4]{}; for (int i = 0; i < 4; ++i) { int idx = (b.fKey >> (4U * i)) & 0xfU; switch (idx) { case CToI('0'): swiz[i] = '0'; break; case CToI('1'): swiz[i] = '1'; break; default: swiz[i] = a.fSwiz[idx]; break; } } return GrSwizzle(swiz); } #endif