/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ /************************************************************************************************** *** This file was autogenerated from GrBlurredEdgeFragmentProcessor.fp; do not modify. **************************************************************************************************/ #ifndef GrBlurredEdgeFragmentProcessor_DEFINED #define GrBlurredEdgeFragmentProcessor_DEFINED #include "include/core/SkTypes.h" #include "src/gpu/GrCoordTransform.h" #include "src/gpu/GrFragmentProcessor.h" class GrBlurredEdgeFragmentProcessor : public GrFragmentProcessor { public: enum class Mode { kGaussian = 0, kSmoothStep = 1 }; static std::unique_ptr Make(Mode mode) { return std::unique_ptr(new GrBlurredEdgeFragmentProcessor(mode)); } GrBlurredEdgeFragmentProcessor(const GrBlurredEdgeFragmentProcessor& src); std::unique_ptr clone() const override; const char* name() const override { return "BlurredEdgeFragmentProcessor"; } Mode mode; private: GrBlurredEdgeFragmentProcessor(Mode mode) : INHERITED(kGrBlurredEdgeFragmentProcessor_ClassID, kNone_OptimizationFlags) , mode(mode) {} GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override; bool onIsEqual(const GrFragmentProcessor&) const override; GR_DECLARE_FRAGMENT_PROCESSOR_TEST typedef GrFragmentProcessor INHERITED; }; #endif