/* * Copyright 2018 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ /************************************************************************************************** *** This file was autogenerated from GrCircleBlurFragmentProcessor.fp; do not modify. **************************************************************************************************/ #ifndef GrCircleBlurFragmentProcessor_DEFINED #define GrCircleBlurFragmentProcessor_DEFINED #include "include/core/SkTypes.h" #include "src/gpu/GrCoordTransform.h" #include "src/gpu/GrFragmentProcessor.h" class GrCircleBlurFragmentProcessor : public GrFragmentProcessor { public: static std::unique_ptr Make(GrProxyProvider*, const SkRect& circle, float sigma); GrCircleBlurFragmentProcessor(const GrCircleBlurFragmentProcessor& src); std::unique_ptr clone() const override; const char* name() const override { return "CircleBlurFragmentProcessor"; } SkRect circleRect; float textureRadius; float solidRadius; TextureSampler blurProfileSampler; private: GrCircleBlurFragmentProcessor(SkRect circleRect, float textureRadius, float solidRadius, sk_sp blurProfileSampler) : INHERITED(kGrCircleBlurFragmentProcessor_ClassID, (OptimizationFlags)kCompatibleWithCoverageAsAlpha_OptimizationFlag) , circleRect(circleRect) , textureRadius(textureRadius) , solidRadius(solidRadius) , blurProfileSampler(std::move(blurProfileSampler)) { this->setTextureSamplerCnt(1); } GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override; bool onIsEqual(const GrFragmentProcessor&) const override; const TextureSampler& onTextureSampler(int) const override; GR_DECLARE_FRAGMENT_PROCESSOR_TEST typedef GrFragmentProcessor INHERITED; }; #endif