/* * Copyright 2019 Google LLC. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ /************************************************************************************************** *** This file was autogenerated from GrComposeLerpEffect.fp; do not modify. **************************************************************************************************/ #include "GrComposeLerpEffect.h" #include "include/gpu/GrTexture.h" #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" #include "src/gpu/glsl/GrGLSLProgramBuilder.h" #include "src/sksl/SkSLCPP.h" #include "src/sksl/SkSLUtil.h" class GrGLSLComposeLerpEffect : public GrGLSLFragmentProcessor { public: GrGLSLComposeLerpEffect() {} void emitCode(EmitArgs& args) override { GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; const GrComposeLerpEffect& _outer = args.fFp.cast(); (void)_outer; auto weight = _outer.weight; (void)weight; weightVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat_GrSLType, "weight"); SkString _sample290("_sample290"); if (_outer.child1_index >= 0) { this->invokeChild(_outer.child1_index, &_sample290, args); } else { fragBuilder->codeAppendf("half4 %s;", _sample290.c_str()); } SkString _sample358("_sample358"); if (_outer.child2_index >= 0) { this->invokeChild(_outer.child2_index, &_sample358, args); } else { fragBuilder->codeAppendf("half4 %s;", _sample358.c_str()); } fragBuilder->codeAppendf("%s = mix(%s ? %s : %s, %s ? %s : %s, half(%s));\n", args.fOutputColor, _outer.child1_index >= 0 ? "true" : "false", _sample290.c_str(), args.fInputColor, _outer.child2_index >= 0 ? "true" : "false", _sample358.c_str(), args.fInputColor, args.fUniformHandler->getUniformCStr(weightVar)); } private: void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override { const GrComposeLerpEffect& _outer = _proc.cast(); { pdman.set1f(weightVar, (_outer.weight)); } } UniformHandle weightVar; }; GrGLSLFragmentProcessor* GrComposeLerpEffect::onCreateGLSLInstance() const { return new GrGLSLComposeLerpEffect(); } void GrComposeLerpEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const {} bool GrComposeLerpEffect::onIsEqual(const GrFragmentProcessor& other) const { const GrComposeLerpEffect& that = other.cast(); (void)that; if (weight != that.weight) return false; return true; } GrComposeLerpEffect::GrComposeLerpEffect(const GrComposeLerpEffect& src) : INHERITED(kGrComposeLerpEffect_ClassID, src.optimizationFlags()) , child1_index(src.child1_index) , child2_index(src.child2_index) , weight(src.weight) { if (child1_index >= 0) { this->registerChildProcessor(src.childProcessor(child1_index).clone()); } if (child2_index >= 0) { this->registerChildProcessor(src.childProcessor(child2_index).clone()); } } std::unique_ptr GrComposeLerpEffect::clone() const { return std::unique_ptr(new GrComposeLerpEffect(*this)); }