/* * Copyright 2019 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ /************************************************************************************************** *** This file was autogenerated from GrMixerEffect.fp; do not modify. **************************************************************************************************/ #include "GrMixerEffect.h" #include "include/gpu/GrTexture.h" #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" #include "src/gpu/glsl/GrGLSLProgramBuilder.h" #include "src/sksl/SkSLCPP.h" #include "src/sksl/SkSLUtil.h" class GrGLSLMixerEffect : public GrGLSLFragmentProcessor { public: GrGLSLMixerEffect() {} void emitCode(EmitArgs& args) override { GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; const GrMixerEffect& _outer = args.fFp.cast(); (void)_outer; auto weight = _outer.weight; (void)weight; weightVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType, "weight"); SkString _input0 = SkStringPrintf("%s", args.fInputColor); SkString _sample1278("_sample1278"); this->invokeChild(_outer.fp0_index, _input0.c_str(), &_sample1278, args); fragBuilder->codeAppendf("half4 in0 = %s;", _sample1278.c_str()); SkString _input1 = SkStringPrintf("%s", args.fInputColor); SkString _sample1335("_sample1335"); if (_outer.fp1_index >= 0) { this->invokeChild(_outer.fp1_index, _input1.c_str(), &_sample1335, args); } else { fragBuilder->codeAppendf("half4 %s;", _sample1335.c_str()); } fragBuilder->codeAppendf("\nhalf4 in1 = %s ? %s : %s;\n%s = mix(in0, in1, %s);\n", _outer.fp1_index >= 0 ? "true" : "false", _sample1335.c_str(), args.fInputColor, args.fOutputColor, args.fUniformHandler->getUniformCStr(weightVar)); } private: void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override { const GrMixerEffect& _outer = _proc.cast(); { pdman.set1f(weightVar, (_outer.weight)); } } UniformHandle weightVar; }; GrGLSLFragmentProcessor* GrMixerEffect::onCreateGLSLInstance() const { return new GrGLSLMixerEffect(); } void GrMixerEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const {} bool GrMixerEffect::onIsEqual(const GrFragmentProcessor& other) const { const GrMixerEffect& that = other.cast(); (void)that; if (weight != that.weight) return false; return true; } GrMixerEffect::GrMixerEffect(const GrMixerEffect& src) : INHERITED(kGrMixerEffect_ClassID, src.optimizationFlags()) , fp0_index(src.fp0_index) , fp1_index(src.fp1_index) , weight(src.weight) { this->registerChildProcessor(src.childProcessor(fp0_index).clone()); if (fp1_index >= 0) { this->registerChildProcessor(src.childProcessor(fp1_index).clone()); } } std::unique_ptr GrMixerEffect::clone() const { return std::unique_ptr(new GrMixerEffect(*this)); }