/* * Copyright (c) 2021 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ import { paramMock } from "../utils" export function mockwebgl() { const WebGLContextAttributes = { brightness: '[PC preview] unknow brightness', alpha: '[PC preview] unknow alpha', depth: '[PC preview] unknow depth', stencil: '[PC preview] unknow stencil', antialias: '[PC preview] unknow antialias', premultipliedAlpha: '[PC preview] unknow premultipliedAlpha', preserveDrawingBuffer: '[PC preview] unknow preserveDrawingBuffer', powerPreference: '[PC preview] unknow powerPreference', failIfMajorPerformanceCaveat: '[PC preview] unknow failIfMajorPerformanceCaveat', desynchronized: '[PC preview] unknow desynchronized' } const float32ArrayWith2val = [ paramMock.paramNumberMock, paramMock.paramNumberMock ] const float32ArrayWith4val = [ paramMock.paramNumberMock, paramMock.paramNumberMock, paramMock.paramNumberMock, paramMock.paramNumberMock ] const int32ArrayWith2ele = [ paramMock.paramNumberMock, paramMock.paramNumberMock ] const int32ArrayWith4ele = [ paramMock.paramNumberMock, paramMock.paramNumberMock, paramMock.paramNumberMock, paramMock.paramNumberMock ] const WebGLShaderArray = [ WebGLShader, WebGLShader, WebGLShader ] const WebGLBuffer = { } const WebGLFramebuffer = { } const WebGLProgram = { } const WebGLRenderbuffer = { } const WebGLShader = { } const WebGLTexture = { } const WebGLUniformLocation = { } const WebGLActiveInfo = { size: '[PC preview] unknow size', type: '[PC preview] unknow type', name: '[PC preview] unknow name' } const WebGLShaderPrecisionFormat = { rangeMin: '[PC preview] unknow rangeMin', rangeMax: '[PC preview] unknow rangeMax', precision: '[PC preview] unknow precision' } const glParamMock = { paramDoubleMock: '[PC Preview] unknow double', paramAnyMock: '[PC Preview] unknow any', stringArray: '[PC preview] unknow stringArray', uint32Array: '[PC preview] unknow uint32Array', glBooleanArray: '[PC preview] unknow glBooleanArray', WebGLShaderArray: '[PC preview] unknow WebGLShaderArray', } const WebGLRenderingContext = { DEPTH_BUFFER_BIT: 0x00000100, STENCIL_BUFFER_BIT: 0x00000400, COLOR_BUFFER_BIT: 0x00004000, POINTS: 0x0000, LINES: 0x0001, LINE_LOOP: 0x0002, LINE_STRIP: 0x0003, TRIANGLES: 0x0004, TRIANGLE_STRIP: 0x0005, TRIANGLE_FAN: 0x0006, ZERO: 0, ONE: 1, SRC_COLOR: 0x0300, ONE_MINUS_SRC_COLOR: 0x0301, SRC_ALPHA: 0x0302, ONE_MINUS_SRC_ALPHA: 0x0303, DST_ALPHA: 0x0304, ONE_MINUS_DST_ALPHA: 0x0305, DST_COLOR: 0x0306, ONE_MINUS_DST_COLOR: 0x0307, SRC_ALPHA_SATURATE: 0x0308, FUNC_ADD: 0x8006, BLEND_EQUATION: 0x8009, BLEND_EQUATION_RGB: 0x8009, BLEND_EQUATION_ALPHA: 0x883D, FUNC_SUBTRACT: 0x800A, FUNC_REVERSE_SUBTRACT: 0x800B, BLEND_DST_RGB: 0x80C8, BLEND_SRC_RGB: 0x80C9, BLEND_DST_ALPHA: 0x80CA, BLEND_SRC_ALPHA: 0x80CB, CONSTANT_COLOR: 0x8001, ONE_MINUS_CONSTANT_COLOR: 0x8002, CONSTANT_ALPHA: 0x8003, ONE_MINUS_CONSTANT_ALPHA: 0x8004, BLEND_COLOR: 0x8005, ARRAY_BUFFER: 0x8892, ELEMENT_ARRAY_BUFFER: 0x8893, ARRAY_BUFFER_BINDING: 0x8894, ELEMENT_ARRAY_BUFFER_BINDING: 0x8895, STREAM_DRAW: 0x88E0, STATIC_DRAW: 0x88E4, DYNAMIC_DRAW: 0x88E8, BUFFER_SIZE: 0x8764, BUFFER_USAGE: 0x8765, CURRENT_VERTEX_ATTRIB: 0x8626, FRONT: 0x0404, BACK: 0x0405, FRONT_AND_BACK: 0x0408, CULL_FACE: 0x0B44, BLEND: 0x0BE2, DITHER: 0x0BD0, STENCIL_TEST: 0x0B90, DEPTH_TEST: 0x0B71, SCISSOR_TEST: 0x0C11, POLYGON_OFFSET_FILL: 0x8037, SAMPLE_ALPHA_TO_COVERAGE: 0x809E, SAMPLE_COVERAGE: 0x80A0, NO_ERROR: 0, INVALID_ENUM: 0x0500, INVALID_VALUE: 0x0501, INVALID_OPERATION: 0x0502, OUT_OF_MEMORY: 0x0505, CW: 0x0900, CCW: 0x0901, LINE_WIDTH: 0x0B21, ALIASED_POINT_SIZE_RANGE: 0x846D, ALIASED_LINE_WIDTH_RANGE: 0x846E, CULL_FACE_MODE: 0x0B45, FRONT_FACE: 0x0B46, DEPTH_RANGE: 0x0B70, DEPTH_WRITEMASK: 0x0B72, DEPTH_CLEAR_VALUE: 0x0B73, DEPTH_FUNC: 0x0B74, STENCIL_CLEAR_VALUE: 0x0B91, STENCIL_FUNC: 0x0B92, STENCIL_FAIL: 0x0B94, STENCIL_PASS_DEPTH_FAIL: 0x0B95, STENCIL_PASS_DEPTH_PASS: 0x0B96, STENCIL_REF: 0x0B97, STENCIL_VALUE_MASK: 0x0B93, STENCIL_WRITEMASK: 0x0B98, STENCIL_BACK_FUNC: 0x8800, STENCIL_BACK_FAIL: 0x8801, STENCIL_BACK_PASS_DEPTH_FAIL: 0x8802, STENCIL_BACK_PASS_DEPTH_PASS: 0x8803, STENCIL_BACK_REF: 0x8CA3, STENCIL_BACK_VALUE_MASK: 0x8CA4, STENCIL_BACK_WRITEMASK: 0x8CA5, VIEWPORT: 0x0BA2, SCISSOR_BOX: 0x0C10, COLOR_CLEAR_VALUE: 0x0C22, COLOR_WRITEMASK: 0x0C23, UNPACK_ALIGNMENT: 0x0CF5, PACK_ALIGNMENT: 0x0D05, MAX_TEXTURE_SIZE: 0x0D33, MAX_VIEWPORT_DIMS: 0x0D3A, SUBPIXEL_BITS: 0x0D50, RED_BITS: 0x0D52, GREEN_BITS: 0x0D53, BLUE_BITS: 0x0D54, ALPHA_BITS: 0x0D55, DEPTH_BITS: 0x0D56, STENCIL_BITS: 0x0D57, POLYGON_OFFSET_UNITS: 0x2A00, POLYGON_OFFSET_FACTOR: 0x8038, TEXTURE_BINDING_2D: 0x8069, SAMPLE_BUFFERS: 0x80A8, SAMPLES: 0x80A9, SAMPLE_COVERAGE_VALUE: 0x80AA, SAMPLE_COVERAGE_INVERT: 0x80AB, COMPRESSED_TEXTURE_FORMATS: 0x86A3, DONT_CARE: 0x1100, FASTEST: 0x1101, NICEST: 0x1102, GENERATE_MIPMAP_HINT: 0x8192, BYTE: 0x1400, UNSIGNED_BYTE: 0x1401, SHORT: 0x1402, UNSIGNED_SHORT: 0x1403, INT: 0x1404, UNSIGNED_INT: 0x1405, FLOAT: 0x1406, DEPTH_COMPONENT: 0x1902, ALPHA: 0x1906, RGB: 0x1907, RGBA: 0x1908, LUMINANCE: 0x1909, LUMINANCE_ALPHA: 0x190A, UNSIGNED_SHORT_4_4_4_4: 0x8033, UNSIGNED_SHORT_5_5_5_1: 0x8034, UNSIGNED_SHORT_5_6_5: 0x8363, FRAGMENT_SHADER: 0x8B30, VERTEX_SHADER: 0x8B31, MAX_VERTEX_ATTRIBS: 0x8869, MAX_VERTEX_UNIFORM_VECTORS: 0x8DFB, MAX_VARYING_VECTORS: 0x8DFC, MAX_COMBINED_TEXTURE_IMAGE_UNITS: 0x8B4D, MAX_VERTEX_TEXTURE_IMAGE_UNITS: 0x8B4C, MAX_TEXTURE_IMAGE_UNITS: 0x8872, MAX_FRAGMENT_UNIFORM_VECTORS: 0x8DFD, SHADER_TYPE: 0x8B4F, DELETE_STATUS: 0x8B80, LINK_STATUS: 0x8B82, VALIDATE_STATUS: 0x8B83, ATTACHED_SHADERS: 0x8B85, ACTIVE_UNIFORMS: 0x8B86, ACTIVE_ATTRIBUTES: 0x8B89, SHADING_LANGUAGE_VERSION: 0x8B8C, CURRENT_PROGRAM: 0x8B8D, NEVER: 0x0200, LESS: 0x0201, EQUAL: 0x0202, LEQUAL: 0x0203, GREATER: 0x0204, NOTEQUAL: 0x0205, GEQUAL: 0x0206, ALWAYS: 0x0207, KEEP: 0x1E00, REPLACE: 0x1E01, INCR: 0x1E02, DECR: 0x1E03, INVERT: 0x150A, INCR_WRAP: 0x8507, DECR_WRAP: 0x8508, VENDOR: 0x1F00, RENDERER: 0x1F01, VERSION: 0x1F02, NEAREST: 0x2600, LINEAR: 0x2601, NEAREST_MIPMAP_NEAREST: 0x2700, LINEAR_MIPMAP_NEAREST: 0x2701, NEAREST_MIPMAP_LINEAR: 0x2702, LINEAR_MIPMAP_LINEAR: 0x2703, TEXTURE_MAG_FILTER: 0x2800, TEXTURE_MIN_FILTER: 0x2801, TEXTURE_WRAP_S: 0x2802, TEXTURE_WRAP_T: 0x2803, TEXTURE_2D: 0x0DE1, TEXTURE: 0x1702, TEXTURE_CUBE_MAP: 0x8513, TEXTURE_BINDING_CUBE_MAP: 0x8514, TEXTURE_CUBE_MAP_POSITIVE_X: 0x8515, TEXTURE_CUBE_MAP_NEGATIVE_X: 0x8516, TEXTURE_CUBE_MAP_POSITIVE_Y: 0x8517, TEXTURE_CUBE_MAP_NEGATIVE_Y: 0x8518, TEXTURE_CUBE_MAP_POSITIVE_Z: 0x8519, TEXTURE_CUBE_MAP_NEGATIVE_Z: 0x851A, MAX_CUBE_MAP_TEXTURE_SIZE: 0x851C, TEXTURE0: 0x84C0, TEXTURE1: 0x84C1, TEXTURE2: 0x84C2, TEXTURE3: 0x84C3, TEXTURE4: 0x84C4, TEXTURE5: 0x84C5, TEXTURE6: 0x84C6, TEXTURE7: 0x84C7, TEXTURE8: 0x84C8, TEXTURE9: 0x84C9, TEXTURE10: 0x84CA, TEXTURE11: 0x84CB, TEXTURE12: 0x84CC, TEXTURE13: 0x84CD, TEXTURE14: 0x84CE, TEXTURE15: 0x84CF, TEXTURE16: 0x84D0, TEXTURE17: 0x84D1, TEXTURE18: 0x84D2, TEXTURE19: 0x84D3, TEXTURE20: 0x84D4, TEXTURE21: 0x84D5, TEXTURE22: 0x84D6, TEXTURE23: 0x84D7, TEXTURE24: 0x84D8, TEXTURE25: 0x84D9, TEXTURE26: 0x84DA, TEXTURE27: 0x84DB, TEXTURE28: 0x84DC, TEXTURE29: 0x84DD, TEXTURE30: 0x84DE, TEXTURE31: 0x84DF, ACTIVE_TEXTURE: 0x84E0, REPEAT: 0x2901, CLAMP_TO_EDGE: 0x812F, MIRRORED_REPEAT: 0x8370, FLOAT_VEC2: 0x8B50, FLOAT_VEC3: 0x8B51, FLOAT_VEC4: 0x8B52, INT_VEC2: 0x8B53, INT_VEC3: 0x8B54, INT_VEC4: 0x8B55, BOOL: 0x8B56, BOOL_VEC2: 0x8B57, BOOL_VEC3: 0x8B58, BOOL_VEC4: 0x8B59, FLOAT_MAT2: 0x8B5A, FLOAT_MAT3: 0x8B5B, FLOAT_MAT4: 0x8B5C, SAMPLER_2D: 0x8B5E, SAMPLER_CUBE: 0x8B60, VERTEX_ATTRIB_ARRAY_ENABLED: 0x8622, VERTEX_ATTRIB_ARRAY_SIZE: 0x8623, VERTEX_ATTRIB_ARRAY_STRIDE: 0x8624, VERTEX_ATTRIB_ARRAY_TYPE: 0x8625, VERTEX_ATTRIB_ARRAY_NORMALIZED: 0x886A, VERTEX_ATTRIB_ARRAY_POINTER: 0x8645, VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: 0x889F, IMPLEMENTATION_COLOR_READ_TYPE: 0x8B9A, IMPLEMENTATION_COLOR_READ_FORMAT: 0x8B9B, COMPILE_STATUS: 0x8B81, LOW_FLOAT: 0x8DF0, MEDIUM_FLOAT: 0x8DF1, HIGH_FLOAT: 0x8DF2, LOW_INT: 0x8DF3, MEDIUM_INT: 0x8DF4, HIGH_INT: 0x8DF5, FRAMEBUFFER: 0x8D40, RENDERBUFFER: 0x8D41, RGBA4: 0x8056, RGB5_A1: 0x8057, RGB565: 0x8D62, DEPTH_COMPONENT16: 0x81A5, STENCIL_INDEX8: 0x8D48, DEPTH_STENCIL: 0x84F9, RENDERBUFFER_WIDTH: 0x8D42, RENDERBUFFER_HEIGHT: 0x8D43, RENDERBUFFER_INTERNAL_FORMAT: 0x8D44, RENDERBUFFER_RED_SIZE: 0x8D50, RENDERBUFFER_GREEN_SIZE: 0x8D51, RENDERBUFFER_BLUE_SIZE: 0x8D52, RENDERBUFFER_ALPHA_SIZE: 0x8D53, RENDERBUFFER_DEPTH_SIZE: 0x8D54, RENDERBUFFER_STENCIL_SIZE: 0x8D55, FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: 0x8CD0, FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: 0x8CD1, FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: 0x8CD2, FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: 0x8CD3, COLOR_ATTACHMENT0: 0x8CE0, DEPTH_ATTACHMENT: 0x8D00, STENCIL_ATTACHMENT: 0x8D20, DEPTH_STENCIL_ATTACHMENT: 0x821A, NONE: 0, FRAMEBUFFER_COMPLETE: 0x8CD5, FRAMEBUFFER_INCOMPLETE_ATTACHMENT: 0x8CD6, FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: 0x8CD7, FRAMEBUFFER_INCOMPLETE_DIMENSIONS: 0x8CD9, FRAMEBUFFER_UNSUPPORTED: 0x8CDD, FRAMEBUFFER_BINDING: 0x8CA6, RENDERBUFFER_BINDING: 0x8CA7, MAX_RENDERBUFFER_SIZE: 0x84E8, INVALID_FRAMEBUFFER_OPERATION: 0x0506, UNPACK_FLIP_Y_WEBGL: 0x9240, UNPACK_PREMULTIPLY_ALPHA_WEBGL: 0x9241, CONTEXT_LOST_WEBGL: 0x9242, UNPACK_COLORSPACE_CONVERSION_WEBGL: 0x9243, BROWSER_DEFAULT_WEBGL: 0x9244, canvas: '[PC preview] unknow canvas', drawingBufferWidth:'[PC preview] unknow drawingBufferWidth', drawingBufferHeight:'[PC preview] unknow drawingBufferHeight', getContextAttributes: function (...args) { console.warn("WebGLRenderingContext.getContextAttributes interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") return WebGLContextAttributes }, isContextLost: function (...args) { console.warn("WebGLRenderingContext.isContextLost interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") return paramMock.paramBooleanMock }, getSupportedExtensions: function (...args) { console.warn("WebGLRenderingContext.getSupportedExtensions interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") return glParamMock.stringArray }, getExtension: function (...args) { console.warn("WebGLRenderingContext.getExtension interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") return glParamMock.paramAnyMock }, activeTexture: function (...args) { console.warn("WebGLRenderingContext.activeTexture interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, attachShader: function (...args) { console.warn("WebGLRenderingContext.attachShader interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, bindAttribLocation: function (...args) { console.warn("WebGLRenderingContext.bindAttribLocation interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, bindBuffer: function (...args) { console.warn("WebGLRenderingContext.bindBuffer interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, bindFramebuffer: function (...args) { console.warn("WebGLRenderingContext.bindFramebuffer interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, bindRenderbuffer: function (...args) { console.warn("WebGLRenderingContext.bindRenderbuffer interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, bindTexture: function (...args) { console.warn("WebGLRenderingContext.bindTexture interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, blendColor: function (...args) { console.warn("WebGLRenderingContext.blendColor interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, blendEquation: function (...args) { console.warn("WebGLRenderingContext.blendEquation interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, blendEquationSeparate: function (...args) { console.warn("WebGLRenderingContext.blendEquationSeparate interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, blendFunc: function (...args) { console.warn("WebGLRenderingContext.blendFunc interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, blendFuncSeparate: function (...args) { console.warn("WebGLRenderingContext.blendFuncSeparate interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, checkFramebufferStatus: function (...args) { console.warn("WebGLRenderingContext.checkFramebufferStatus interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") return paramMock.paramNumberMock }, clear: function (...args) { console.warn("WebGLRenderingContext.clear interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, clearColor: function (...args) { console.warn("WebGLRenderingContext.clearColor interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, clearDepth: function (...args) { console.warn("WebGLRenderingContext.clearDepth interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, clearStencil: function (...args) { console.warn("WebGLRenderingContext.clearStencil interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, colorMask: function (...args) { console.warn("WebGLRenderingContext.colorMask interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, compileShader: function (...args) { console.warn("WebGLRenderingContext.compileShader interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, copyTexImage2D: function (...args) { console.warn("WebGLRenderingContext.copyTexImage2D interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, copyTexSubImage2D: function (...args) { console.warn("WebGLRenderingContext.copyTexSubImage2D interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, createBuffer: function (...args) { console.warn("WebGLRenderingContext.createBuffer interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") return WebGLBuffer; }, createFramebuffer: function (...args) { console.warn("WebGLRenderingContext.createFramebuffer interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") return WebGLFramebuffer; }, createProgram: function (...args) { console.warn("WebGLRenderingContext.createProgram interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") return WebGLProgram; }, createRenderbuffer: function (...args) { console.warn("WebGLRenderingContext.createRenderbuffer interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") return WebGLRenderbuffer; }, createShader: function (...args) { console.warn("WebGLRenderingContext.createShader interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") return WebGLShader; }, createTexture: function (...args) { console.warn("WebGLRenderingContext.createTexture interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") return WebGLTexture; }, cullFace: function (...args) { console.warn("WebGLRenderingContext.cullFace interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, deleteBuffer: function (...args) { console.warn("WebGLRenderingContext.deleteBuffer interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, deleteFramebuffer: function (...args) { console.warn("WebGLRenderingContext.deleteFramebuffer interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, deleteProgram: function (...args) { console.warn("WebGLRenderingContext.deleteProgram interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, deleteRenderbuffer: function (...args) { console.warn("WebGLRenderingContext.deleteRenderbuffer interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, deleteShader: function (...args) { console.warn("WebGLRenderingContext.deleteRenderbuffer interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, deleteTexture: function (...args) { console.warn("WebGLRenderingContext.deleteRenderbuffer interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, depthFunc: function (...args) { console.warn("WebGLRenderingContext.deleteRenderbuffer interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, depthMask: function (...args) { console.warn("WebGLRenderingContext.deleteRenderbuffer interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, depthRange: function (...args) { console.warn("WebGLRenderingContext.depthRange interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, detachShader: function (...args) { console.warn("WebGLRenderingContext.detachShader interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, disable: function (...args) { console.warn("WebGLRenderingContext.disable interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, disableVertexAttribArray: function (...args) { console.warn("WebGLRenderingContext.disableVertexAttribArray interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, drawArrays: function (...args) { console.warn("WebGLRenderingContext.drawArrays interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, drawElements: function (...args) { console.warn("WebGLRenderingContext.drawElements interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, enable: function (...args) { console.warn("WebGLRenderingContext.enable interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, enableVertexAttribArray: function (...args) { console.warn("WebGLRenderingContext.enableVertexAttribArray interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, finish: function (...args) { console.warn("WebGLRenderingContext.finish interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, flush: function (...args) { console.warn("WebGLRenderingContext.flush interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, framebufferRenderbuffer: function (...args) { console.warn("WebGLRenderingContext.framebufferRenderbuffer interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, framebufferTexture2D: function (...args) { console.warn("WebGLRenderingContext.framebufferTexture2D interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, frontFace: function (...args) { console.warn("WebGLRenderingContext.frontFace interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, generateMipmap: function (...args) { console.warn("WebGLRenderingContext.generateMipmap interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, getActiveAttrib: function (...args) { console.warn("WebGLRenderingContext.getActiveAttrib interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") return WebGLActiveInfo; }, getActiveUniform: function (...args) { console.warn("WebGLRenderingContext.getActiveAttrib interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") return WebGLActiveInfo; }, getAttachedShaders: function (...args) { console.warn("WebGLRenderingContext.getActiveAttrib interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") return glParamMock.WebGLShaderArray; }, getAttribLocation: function (...args) { console.warn("WebGLRenderingContext.getActiveAttrib interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") return paramMock.paramNumberMock; }, getBufferParameter: function (...args) { console.warn("WebGLRenderingContext.getActiveAttrib interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") return paramMock.paramNumberMock; }, getParameter: function (...args) { console.warn("WebGLRenderingContext.getActiveAttrib interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") if (args[0] == 0x0B73 || args[0] == 0x0B21 || args[0] == 0x8038 || args[0] == 0x2A00 || args[0] == 0x80AA) { return paramMock.paramNumberMock; } else if (args[0] == 0x8069 || args[0] == 0x8514) { return WebGLTexture; } else if (args[0] == 0x1F01 || args[0] == 0x8B8C || args[0] == 0x1F00 || args[0] == 0x1F02) { return glParamMock.stringArray; } else if (args[0] == 0x8894 || args[0] == 0x8895) { return WebGLBuffer; } else if (args[0] == 0x8CA6) { return WebGLFramebuffer; } else if (args[0] == 0x8B8D) { return WebGLProgram; } else if (args[0] == 0x8CA7) { return WebGLRenderbuffer; } else if (args[0] == 0x846E || args[0] == 0x846D || args[0] == 0x0B70) { return float32ArrayWith2val; } else if (args[0] == 0x0C22 || args[0] == 0x8005) { return float32ArrayWith4val; } else if (args[0] == 0x86A3) { return glParamMock.uint32Array; } else if (args[0] == 0x0D3A) { return int32ArrayWith2ele; } else if (args[0] == 0x0C10) { return int32ArrayWith4ele; } else if (args[0] == 0x0BE2 || args[0] == 0x0B44 || args[0] == 0x0B71 || args[0] == 0x0B72 || args[0] == 0x0BD0 || args[0] == 0x8037 || args[0] == 0x809E || args[0] == 0x80A0 || args[0] == 0x80AB || args[0] == 0x0C11 || args[0] == 0x0B90 || args[0] == 0x9240 || args[0] == 0x9241) { return paramMock.paramBooleanMock; } else if (args[0] == 0x0C23) { return glParamMock.glBooleanArray; } else { return paramMock.paramNumberMock; } }, getError: function (...args) { console.warn("WebGLRenderingContext.getError interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") return paramMock.paramNumberMock; }, getFramebufferAttachmentParameter: function (...args) { console.warn("WebGLRenderingContext.getFramebufferAttachmentParameter interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") if (args[2] == 0x8CD0 || args[2] == 0x8CD2 || args[2] == 0x8CD3 || args[2] == 0x8215 || args[2] == 0x8214 || args[2] == 0x8210 || args[2] == 0x8211 || args[2] == 0x8216 || args[2] == 0x8213 || args[2] == 0x8212 || args[2] == 0x8217 || args[2] == 0x8CD4) { return paramMock.paramNumberMock; } else if (args[2] == 0x8CD1) { return paramMock.paramObjectMock; } }, getProgramParameter: function (...args) { console.warn("WebGLRenderingContext.getProgramParameter interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") if (args[1] == 0x8B80 || args[1] == 0x8B82 || args[1] == 0x8B83) { return paramMock.paramBooleanMock; } else { return paramMock.paramNumberMock; } }, getProgramInfoLog: function (...args) { console.warn("WebGLRenderingContext.getProgramInfoLog interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") return paramMock.paramStringMock; }, getRenderbufferParameter: function (...args) { console.warn("WebGLRenderingContext.getRenderbufferParameter interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") return paramMock.paramNumberMock; }, getShaderParameter: function (...args) { console.warn("WebGLRenderingContext.getShaderParameter interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") if (args[1] == 0x8B4F) { return paramMock.paramNumberMock; } else { return paramMock.paramBooleanMock; } }, getShaderPrecisionFormat: function (...args) { console.warn("WebGLRenderingContext.getShaderPrecisionFormat interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") return WebGLShaderPrecisionFormat; }, getShaderInfoLog: function (...args) { console.warn("WebGLRenderingContext.getShaderInfoLog interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") return paramMock.paramStringMock; }, getShaderSource: function (...args) { console.warn("WebGLRenderingContext.getShaderSource interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") return paramMock.paramStringMock; }, getTexParameter: function (...args) { console.warn("WebGLRenderingContext.getTexParameter interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") if (args[1] == 0x84FE) { return glParamMock.paramDoubleMock; } else { return paramMock.paramNumberMock; } }, getUniform: function (...args) { console.warn("WebGLRenderingContext.getUniform interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") return glParamMock.paramAnyMock; }, getUniformLocation: function (...args) { console.warn("WebGLRenderingContext.getUniformLocation interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") return WebGLUniformLocation; }, getVertexAttrib: function (...args) { console.warn("WebGLRenderingContext.getVertexAttrib interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") return paramMock.paramBooleanMock; }, getVertexAttribOffset: function (...args) { console.warn("WebGLRenderingContext.getVertexAttribOffset interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") return paramMock.paramNumberMock; }, hint: function (...args) { console.warn("WebGLRenderingContext.hint interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, isBuffer: function (...args) { console.warn("WebGLRenderingContext.isBuffer interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") return paramMock.paramBooleanMock; }, isEnabled: function (...args) { console.warn("WebGLRenderingContext.isEnabled interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") return paramMock.paramBooleanMock; }, isFramebuffer: function (...args) { console.warn("WebGLRenderingContext.isFramebuffer interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") return paramMock.paramBooleanMock; }, isProgram: function (...args) { console.warn("WebGLRenderingContext.isProgram interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") return paramMock.paramBooleanMock; }, isRenderbuffer: function (...args) { console.warn("WebGLRenderingContext.isRenderbuffer interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") return paramMock.paramBooleanMock; }, isShader: function (...args) { console.warn("WebGLRenderingContext.isShader interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") return paramMock.paramBooleanMock; }, isTexture: function (...args) { console.warn("WebGLRenderingContext.isTexture interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") return paramMock.paramBooleanMock; }, lineWidth: function (...args) { console.warn("WebGLRenderingContext.lineWidth interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, linkProgram: function (...args) { console.warn("WebGLRenderingContext.linkProgram interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, pixelStorei: function (...args) { console.warn("WebGLRenderingContext.pixelStorei interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, polygonOffset: function (...args) { console.warn("WebGLRenderingContext.polygonOffset interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, renderbufferStorage: function (...args) { console.warn("WebGLRenderingContext.renderbufferStorage interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, sampleCoverage: function (...args) { console.warn("WebGLRenderingContext.sampleCoverage interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, scissor: function (...args) { console.warn("WebGLRenderingContext.scissor interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, shaderSource: function (...args) { console.warn("WebGLRenderingContext.shaderSource interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, stencilFunc: function (...args) { console.warn("WebGLRenderingContext.stencilFunc interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, stencilFuncSeparate: function (...args) { console.warn("WebGLRenderingContext.stencilFuncSeparate interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, stencilMask: function (...args) { console.warn("WebGLRenderingContext.stencilMask interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, stencilMaskSeparate: function (...args) { console.warn("WebGLRenderingContext.stencilMaskSeparate interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, stencilOp: function (...args) { console.warn("WebGLRenderingContext.stencilOp interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, stencilOpSeparate: function (...args) { console.warn("WebGLRenderingContext.stencilOpSeparate interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, texParameterf: function (...args) { console.warn("WebGLRenderingContext.texParameterf interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, texParameteri: function (...args) { console.warn("WebGLRenderingContext.texParameteri interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, uniform1f: function (...args) { console.warn("WebGLRenderingContext.uniform1f interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, uniform2f: function (...args) { console.warn("WebGLRenderingContext.uniform2f interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, uniform3f: function (...args) { console.warn("WebGLRenderingContext.uniform3f interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, uniform4f: function (...args) { console.warn("WebGLRenderingContext.uniform4f interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, uniform1i: function (...args) { console.warn("WebGLRenderingContext.uniform1i interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, uniform2i: function (...args) { console.warn("WebGLRenderingContext.uniform2i interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, uniform3i: function (...args) { console.warn("WebGLRenderingContext.uniform3i interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, uniform4i: function (...args) { console.warn("WebGLRenderingContext.uniform4i interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, useProgram: function (...args) { console.warn("WebGLRenderingContext.useProgram interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, validateProgram: function (...args) { console.warn("WebGLRenderingContext.validateProgram interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, vertexAttrib1f: function (...args) { console.warn("WebGLRenderingContext.vertexAttrib1f interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, vertexAttrib2f: function (...args) { console.warn("WebGLRenderingContext.vertexAttrib2f interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, vertexAttrib3f: function (...args) { console.warn("WebGLRenderingContext.vertexAttrib3f interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, vertexAttrib4f: function (...args) { console.warn("WebGLRenderingContext.vertexAttrib4f interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, vertexAttrib1fv: function (...args) { console.warn("WebGLRenderingContext.vertexAttrib1fv interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, vertexAttrib2fv: function (...args) { console.warn("WebGLRenderingContext.vertexAttrib2fv interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, vertexAttrib3fv: function (...args) { console.warn("WebGLRenderingContext.vertexAttrib3fv interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, vertexAttrib4fv: function (...args) { console.warn("WebGLRenderingContext.vertexAttrib4fv interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, vertexAttribPointer: function (...args) { console.warn("WebGLRenderingContext.vertexAttribPointer interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, viewport: function (...args) { console.warn("WebGLRenderingContext.vertexAttrib3fv interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, bufferData: function (...args) { console.warn("WebGLRenderingContext.bufferData interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, bufferSubData: function (...args) { console.warn("WebGLRenderingContext.bufferSubData interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, compressedTexImage2D: function (...args) { console.warn("WebGLRenderingContext.compressedTexImage2D interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, compressedTexSubImage2D: function (...args) { console.warn("WebGLRenderingContext.compressedTexSubImage2D interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, readPixels: function (...args) { console.warn("WebGLRenderingContext.readPixels interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, texImage2D: function (...args) { console.warn("WebGLRenderingContext.texImage2D interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, texSubImage2D: function (...args) { console.warn("WebGLRenderingContext.texSubImage2D interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, uniform1fv: function (...args) { console.warn("WebGLRenderingContext.uniform1fv interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, uniform2fv: function (...args) { console.warn("WebGLRenderingContext.uniform2fv interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, uniform3fv: function (...args) { console.warn("WebGLRenderingContext.uniform3fv interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, uniform4fv: function (...args) { console.warn("WebGLRenderingContext.uniform4fv interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, uniform1iv: function (...args) { console.warn("WebGLRenderingContext.uniform1iv interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, uniform2iv: function (...args) { console.warn("WebGLRenderingContext.uniform2iv interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, uniform3iv: function (...args) { console.warn("WebGLRenderingContext.uniform3iv interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, uniform4iv: function (...args) { console.warn("WebGLRenderingContext.uniform4iv interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, uniformMatrix2fv: function (...args) { console.warn("WebGLRenderingContext.uniformMatrix2fv interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, uniformMatrix3fv: function (...args) { console.warn("WebGLRenderingContext.uniformMatrix3fv interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") }, uniformMatrix4fv: function (...args) { console.warn("WebGLRenderingContext.uniformMatrix4fv interface mocked in the Previewer. How this interface works on the" + " Previewer may be different from that on a real device.") } } return WebGLRenderingContext; }