/* * Copyright 2018 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "include/core/SkBitmap.h" #include "src/core/SkDraw.h" #include "src/core/SkFontPriv.h" #include "src/core/SkMatrixProvider.h" #include "src/core/SkPaintPriv.h" #include "src/core/SkRasterClip.h" #include "src/core/SkScalerCache.h" #include "src/core/SkScalerContext.h" #include "src/core/SkUtils.h" #include // disable warning : local variable used without having been initialized #if defined _WIN32 #pragma warning ( push ) #pragma warning ( disable : 4701 ) #endif //////////////////////////////////////////////////////////////////////////////////////////////////// static bool check_glyph_position(SkPoint position) { // Prevent glyphs from being drawn outside of or straddling the edge of device space. // Comparisons written a little weirdly so that NaN coordinates are treated safely. auto gt = [](float a, int b) { return !(a <= (float)b); }; auto lt = [](float a, int b) { return !(a >= (float)b); }; return !(gt(position.fX, INT_MAX - (INT16_MAX + SkTo(UINT16_MAX))) || lt(position.fX, INT_MIN - (INT16_MIN + 0 /*UINT16_MIN*/)) || gt(position.fY, INT_MAX - (INT16_MAX + SkTo(UINT16_MAX))) || lt(position.fY, INT_MIN - (INT16_MIN + 0 /*UINT16_MIN*/))); } void SkDraw::paintMasks(SkDrawableGlyphBuffer* drawables, const SkPaint& paint) const { // The size used for a typical blitter. SkSTArenaAlloc<3308> alloc; SkBlitter* blitter = SkBlitter::Choose(fDst, *fMatrixProvider, paint, &alloc, false, fRC->clipShader()); if (fCoverage) { blitter = alloc.make( blitter, SkBlitter::Choose( *fCoverage, *fMatrixProvider, SkPaint(), &alloc, true, fRC->clipShader())); } SkAAClipBlitterWrapper wrapper{*fRC, blitter}; blitter = wrapper.getBlitter(); bool useRegion = fRC->isBW() && !fRC->isRect(); if (useRegion) { for (auto [variant, pos] : drawables->drawable()) { SkGlyph* glyph = variant.glyph(); if (check_glyph_position(pos)) { SkMask mask = glyph->mask(pos); SkRegion::Cliperator clipper(fRC->bwRgn(), mask.fBounds); if (!clipper.done()) { if (SkMask::kARGB32_Format == mask.fFormat) { SkBitmap bm; bm.installPixels(SkImageInfo::MakeN32Premul(mask.fBounds.size()), mask.fImage, mask.fRowBytes); this->drawSprite(bm, mask.fBounds.x(), mask.fBounds.y(), paint); } else { const SkIRect& cr = clipper.rect(); do { blitter->blitMask(mask, cr); clipper.next(); } while (!clipper.done()); } } } } } else { SkIRect clipBounds = fRC->isBW() ? fRC->bwRgn().getBounds() : fRC->aaRgn().getBounds(); for (auto [variant, pos] : drawables->drawable()) { SkGlyph* glyph = variant.glyph(); if (check_glyph_position(pos)) { SkMask mask = glyph->mask(pos); SkIRect storage; const SkIRect* bounds = &mask.fBounds; // this extra test is worth it, assuming that most of the time it succeeds // since we can avoid writing to storage if (!clipBounds.containsNoEmptyCheck(mask.fBounds)) { if (!storage.intersect(mask.fBounds, clipBounds)) { continue; } bounds = &storage; } if (SkMask::kARGB32_Format == mask.fFormat) { SkBitmap bm; bm.installPixels(SkImageInfo::MakeN32Premul(mask.fBounds.size()), mask.fImage, mask.fRowBytes); this->drawSprite(bm, mask.fBounds.x(), mask.fBounds.y(), paint); } else { blitter->blitMask(mask, *bounds); } } } } } void SkDraw::paintPaths(SkDrawableGlyphBuffer* drawables, SkScalar scale, SkPoint origin, const SkPaint& paint) const { for (auto [variant, pos] : drawables->drawable()) { const SkPath* path = variant.path(); SkMatrix m; SkPoint translate = origin + pos; m.setScaleTranslate(scale, scale, translate.x(), translate.y()); this->drawPath(*path, paint, &m, false); } } void SkDraw::drawGlyphRunList(const SkGlyphRunList& glyphRunList, const SkPaint& paint, SkGlyphRunListPainter* glyphPainter) const { SkDEBUGCODE(this->validate();) if (fRC->isEmpty()) { return; } glyphPainter->drawForBitmapDevice(glyphRunList, paint, fMatrixProvider->localToDevice(), this); } #if defined _WIN32 #pragma warning ( pop ) #endif