// Copyright 2016 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "FrameBufferAndroid.hpp" #ifndef ANDROID_NDK_BUILD #include "Common/GrallocAndroid.hpp" #include #include #include #else #include #endif namespace sw { #if !defined(ANDROID_NDK_BUILD) inline int dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer) { int fenceFd = -1; int ret = ANativeWindow_dequeueBuffer(window, buffer, &fenceFd); if (ret || fenceFd < 0) return ret; sync_wait(fenceFd, -1 /* forever */); close(fenceFd); return ret; } inline int queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) { return ANativeWindow_queueBuffer(window, buffer, fenceFd); } inline int cancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) { return ANativeWindow_cancelBuffer(window, buffer, fenceFd); } #endif // !defined(ANDROID_NDK_BUILD) FrameBufferAndroid::FrameBufferAndroid(ANativeWindow* window, int width, int height) : FrameBuffer(width, height, false, false), nativeWindow(window), buffer(nullptr) { #ifndef ANDROID_NDK_BUILD ANativeWindow_acquire(nativeWindow); ANativeWindow_setUsage(nativeWindow, GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN); #endif } FrameBufferAndroid::~FrameBufferAndroid() { #ifndef ANDROID_NDK_BUILD ANativeWindow_release(nativeWindow); #endif } void FrameBufferAndroid::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) { copy(source); if(buffer) { if(framebuffer) { framebuffer = nullptr; unlock(); } #ifndef ANDROID_NDK_BUILD queueBuffer(nativeWindow, buffer, -1); #endif } } void *FrameBufferAndroid::lock() { #if defined(ANDROID_NDK_BUILD) ANativeWindow_Buffer surfaceBuffer; if (ANativeWindow_lock(nativeWindow, &surfaceBuffer, nullptr) != 0) { TRACE("%s failed to lock buffer %p", __FUNCTION__, buffer); return nullptr; } framebuffer = surfaceBuffer.bits; if((surfaceBuffer.width < width) || (surfaceBuffer.height < height)) { TRACE("lock failed: buffer of %dx%d too small for window of %dx%d", surfaceBuffer.width, surfaceBuffer.height, width, height); return nullptr; } switch(surfaceBuffer.format) { case AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM: format = FORMAT_A8B8G8R8; break; case AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM: format = FORMAT_X8B8G8R8; break; case AHARDWAREBUFFER_FORMAT_R8G8B8_UNORM: // Frame buffers are expected to have 16-bit or 32-bit colors, not 24-bit. TRACE("Unsupported frame buffer format R8G8B8"); ASSERT(false); format = FORMAT_R8G8B8; // Wrong component order. break; case AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM: format = FORMAT_R5G6B5; break; default: TRACE("Unsupported frame buffer format %d", surfaceBuffer.format); ASSERT(false); format = FORMAT_NULL; break; } stride = surfaceBuffer.stride * Surface::bytes(format); #else // !defined(ANDROID_NDK_BUILD) if(dequeueBuffer(nativeWindow, &buffer) != 0) { return nullptr; } if(GrallocModule::getInstance()->import(buffer->handle, &bufferImportedHandle) != 0) { TRACE("%s failed to import buffer %p", __FUNCTION__, buffer); return nullptr; } if(GrallocModule::getInstance()->lock(bufferImportedHandle, GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN, 0, 0, buffer->width, buffer->height, &framebuffer) != 0) { TRACE("%s failed to lock buffer %p", __FUNCTION__, buffer); return nullptr; } if((buffer->width < width) || (buffer->height < height)) { TRACE("lock failed: buffer of %dx%d too small for window of %dx%d", buffer->width, buffer->height, width, height); return nullptr; } switch(buffer->format) { case HAL_PIXEL_FORMAT_RGB_565: format = FORMAT_R5G6B5; break; case HAL_PIXEL_FORMAT_RGBA_8888: format = FORMAT_A8B8G8R8; break; #if ANDROID_PLATFORM_SDK_VERSION > 16 case HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED: format = FORMAT_X8B8G8R8; break; #endif case HAL_PIXEL_FORMAT_RGBX_8888: format = FORMAT_X8B8G8R8; break; case HAL_PIXEL_FORMAT_BGRA_8888: format = FORMAT_A8R8G8B8; break; case HAL_PIXEL_FORMAT_RGB_888: // Frame buffers are expected to have 16-bit or 32-bit colors, not 24-bit. TRACE("Unsupported frame buffer format RGB_888"); ASSERT(false); format = FORMAT_R8G8B8; // Wrong component order. break; default: TRACE("Unsupported frame buffer format %d", buffer->format); ASSERT(false); format = FORMAT_NULL; break; } stride = buffer->stride * Surface::bytes(format); #endif // !defined(ANDROID_NDK_BUILD) return framebuffer; } void FrameBufferAndroid::unlock() { if(!buffer) { TRACE("%s: badness unlock with no active buffer", __FUNCTION__); return; } framebuffer = nullptr; #ifdef ANDROID_NDK_BUILD ANativeWindow_unlockAndPost(nativeWindow); #else if(GrallocModule::getInstance()->unlock(bufferImportedHandle) != 0) { TRACE("%s: badness unlock failed", __FUNCTION__); } if(GrallocModule::getInstance()->release(bufferImportedHandle) != 0) { TRACE("%s: badness release failed", __FUNCTION__); } #endif } } sw::FrameBuffer *createFrameBuffer(void *display, ANativeWindow* window, int width, int height) { return new sw::FrameBufferAndroid(window, width, height); }