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Searched defs:GL_ACTIVE_PROGRAM (Results 1 – 23 of 23) sorted by relevance

/third_party/mesa3d/include/GLES3/
Dgl31.h1269 #define GL_ACTIVE_PROGRAM 0x8259 macro
Dgl32.h1269 #define GL_ACTIVE_PROGRAM 0x8259 macro
/third_party/openGLES/api/GLES3/
Dgl31.h1250 #define GL_ACTIVE_PROGRAM 0x8259 macro
Dgl32.h1250 #define GL_ACTIVE_PROGRAM 0x8259 macro
/third_party/skia/third_party/externals/angle2/include/GLES3/
Dgl31.h1250 #define GL_ACTIVE_PROGRAM 0x8259 macro
Dgl32.h1250 #define GL_ACTIVE_PROGRAM 0x8259 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES3/
Dgl31.h1271 #define GL_ACTIVE_PROGRAM 0x8259 macro
Dgl32.h1271 #define GL_ACTIVE_PROGRAM 0x8259 macro
/third_party/flutter/skia/third_party/externals/angle2/include/GLES3/
Dgl31.h1271 #define GL_ACTIVE_PROGRAM 0x8259 macro
Dgl32.h1271 #define GL_ACTIVE_PROGRAM 0x8259 macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h920 #define GL_ACTIVE_PROGRAM 0x8259 macro
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h920 #define GL_ACTIVE_PROGRAM 0x8259 macro
/third_party/vk-gl-cts/framework/opengl/wrapper/
DglwEnums.inl490 #define GL_ACTIVE_PROGRAM 0x8259 macro
/third_party/flutter/skia/third_party/externals/imgui/examples/libs/gl3w/GL/
Dglcorearb.h2003 #define GL_ACTIVE_PROGRAM 0x8259 macro
/third_party/skia/third_party/externals/opengl-registry/api/GL/
Dglcorearb.h1926 #define GL_ACTIVE_PROGRAM 0x8259 macro
Dglext.h1873 #define GL_ACTIVE_PROGRAM 0x8259 macro
/third_party/skia/third_party/externals/swiftshader/include/GL/
Dglcorearb.h1926 #define GL_ACTIVE_PROGRAM 0x8259 macro
Dglext.h1873 #define GL_ACTIVE_PROGRAM 0x8259 macro
/third_party/mesa3d/include/GL/
Dglcorearb.h1889 #define GL_ACTIVE_PROGRAM 0x8259 macro
Dglext.h1837 #define GL_ACTIVE_PROGRAM 0x8259 macro
/third_party/openGLES/api/GL/
Dglcorearb.h1870 #define GL_ACTIVE_PROGRAM 0x8259 macro
Dglext.h1818 #define GL_ACTIVE_PROGRAM 0x8259 macro
/third_party/flutter/skia/third_party/externals/sdl/include/
DSDL_opengl_glext.h1859 #define GL_ACTIVE_PROGRAM 0x8259 macro