Searched defs:bind_map (Results 1 – 6 of 6) sorted by relevance
43 const struct anv_pipeline_bind_map *bind_map) in anv_shader_bin_create()245 struct anv_pipeline_bind_map bind_map; in anv_shader_bin_create_from_blob() local438 const struct anv_pipeline_bind_map *bind_map) in anv_pipeline_cache_add_shader_locked()469 const struct anv_pipeline_bind_map *bind_map) in anv_pipeline_cache_upload_kernel()730 const struct anv_pipeline_bind_map *bind_map) in anv_device_upload_kernel()
608 struct anv_pipeline_bind_map bind_map; member2987 struct anv_pipeline_bind_map bind_map = { in anv_device_init_rt_shaders() local3040 struct anv_pipeline_bind_map bind_map = { in anv_device_init_rt_shaders() local
3199 const struct anv_pipeline_bind_map *bind_map = in cmd_buffer_emit_push_constant() local3302 const struct anv_pipeline_bind_map *bind_map = in cmd_buffer_emit_push_constant_all() local3347 const struct anv_pipeline_bind_map *bind_map = &shader->bind_map; in cmd_buffer_flush_push_constants() local3392 const struct anv_pipeline_bind_map *bind_map = &shader->bind_map; in cmd_buffer_flush_push_constants() local
2075 const struct anv_pipeline_bind_map *bind_map = &shader_bin->bind_map; local
67 struct anv_pipeline_bind_map bind_map = { in upload_blorp_shader() local
3450 struct anv_pipeline_bind_map bind_map; member