| /third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
| D | VertexArrayGL.cpp | 116 gl::Buffer *elementArrayBuffer = mState.getElementArrayBuffer(); in updateElementArrayBufferBinding() local 174 gl::Buffer *elementArrayBuffer = mState.getElementArrayBuffer(); in syncIndexData() local
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| D | StateManagerGL.cpp | 332 void StateManagerGL::bindVertexArray(GLuint vao, GLuint elementArrayBuffer) in bindVertexArray()
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| /third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/ |
| D | validationES.h | 884 Buffer *elementArrayBuffer = vao->getElementArrayBuffer(); in ValidateDrawElementsCommon() local
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| D | VertexArray.h | 267 Buffer *elementArrayBuffer = mState.mElementArrayBuffer.get(); in getIndexRange() local
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| D | VertexArray.cpp | 656 Buffer *elementArrayBuffer = mState.mElementArrayBuffer.get(); in getIndexRangeImpl() local
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| D | State.cpp | 2068 Buffer *elementArrayBuffer = getVertexArray()->getElementArrayBuffer(); in getIntegerv() local
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| D | validationES31.cpp | 517 Buffer *elementArrayBuffer = vao->getElementArrayBuffer(); in ValidateDrawElementsIndirect() local
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| D | validationES.h | 1120 Buffer *elementArrayBuffer = vao->getElementArrayBuffer(); in ValidateDrawElementsCommon() local
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| D | VertexArray.h | 300 Buffer *elementArrayBuffer = mState.mElementArrayBuffer.get(); in getIndexRange() local
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| D | VertexArray.cpp | 741 Buffer *elementArrayBuffer = mState.mElementArrayBuffer.get(); in getIndexRangeImpl() local
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
| D | VertexArrayGL.cpp | 171 gl::Buffer *elementArrayBuffer = mState.getElementArrayBuffer(); in updateElementArrayBufferBinding() local 271 gl::Buffer *elementArrayBuffer = mState.getElementArrayBuffer(); in syncIndexData() local
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| D | StateManagerGL.h | 142 GLuint elementArrayBuffer = 0; member
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| /third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
| D | Renderer9.cpp | 1338 gl::Buffer *elementArrayBuffer = vao->getElementArrayBuffer(); in applyIndexBuffer() local 1425 gl::Buffer *elementArrayBuffer = vao->getElementArrayBuffer(); in drawElementsImpl() local 1451 gl::Buffer *elementArrayBuffer) in drawLineLoop() 1619 gl::Buffer *elementArrayBuffer) in drawIndexedPoints()
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
| D | Renderer9.cpp | 1375 gl::Buffer *elementArrayBuffer = vao->getElementArrayBuffer(); in applyIndexBuffer() local 1462 gl::Buffer *elementArrayBuffer = vao->getElementArrayBuffer(); in drawElementsImpl() local 1488 gl::Buffer *elementArrayBuffer) in drawLineLoop() 1656 gl::Buffer *elementArrayBuffer) in drawIndexedPoints()
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| /third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
| D | VertexArrayVk.cpp | 632 gl::Buffer *elementArrayBuffer = mState.getElementArrayBuffer(); in handleLineLoop() local
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| D | ContextVk.cpp | 557 const gl::Buffer *elementArrayBuffer = mVertexArray->getState().getElementArrayBuffer(); in setupIndexedDraw() local 752 vk::BufferHelper *elementArrayBuffer = mVertexArray->getCurrentElementArrayBuffer(); in handleDirtyGraphicsIndexBuffer() local
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| /third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
| D | Context11.cpp | 66 gl::Buffer *elementArrayBuffer = glState.getVertexArray()->getElementArrayBuffer(); in DrawCallHasStreamingElementArray() local
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| D | renderer11_utils.cpp | 2570 const gl::Buffer *elementArrayBuffer, in ClassifyIndexStorage()
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| D | Renderer11.cpp | 1664 gl::Buffer *elementArrayBuffer = vao->getElementArrayBuffer(); in drawLineLoop() local 1742 gl::Buffer *elementArrayBuffer = vao->getElementArrayBuffer(); in drawTriangleFan() local
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
| D | VertexArrayVk.cpp | 874 gl::Buffer *elementArrayBuffer = mState.getElementArrayBuffer(); in handleLineLoop() local
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| D | ContextVk.cpp | 1049 const gl::Buffer *elementArrayBuffer = mVertexArray->getState().getElementArrayBuffer(); in setupIndexedDraw() local 1834 vk::BufferHelper *elementArrayBuffer = mVertexArray->getCurrentElementArrayBuffer(); in handleDirtyGraphicsIndexBuffer() local
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| /third_party/vk-gl-cts/modules/gles3/functional/ |
| D | es3fVertexArrayObjectTests.cpp | 76 int elementArrayBuffer; member
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
| D | Context11.cpp | 69 gl::Buffer *elementArrayBuffer = glState.getVertexArray()->getElementArrayBuffer(); in DrawCallHasStreamingElementArray() local
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| D | renderer11_utils.cpp | 2613 const gl::Buffer *elementArrayBuffer, in ClassifyIndexStorage()
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| D | Renderer11.cpp | 1978 gl::Buffer *elementArrayBuffer = vao->getElementArrayBuffer(); in drawLineLoop() local 2056 gl::Buffer *elementArrayBuffer = vao->getElementArrayBuffer(); in drawTriangleFan() local
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