Searched defs:geometry_shader_code (Results 1 – 9 of 9) sorted by relevance
| /third_party/vk-gl-cts/external/openglcts/modules/common/ |
| D | glcMultipleContextsTests.cpp | 470 static const GLchar* geometry_shader_code = in getShaders() local 592 const GLchar* geometry_shader_code; in prepareProgram() local
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| D | glcViewportArrayTests.cpp | 316 … const glw::GLchar* geometry_shader_code, const glw::GLchar* tesselation_control_shader_code, in build()
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| /third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
| D | esextcGeometryShaderOutput.cpp | 306 const char* geometry_shader_code) in GeometryShaderOutputRenderingBase()
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| D | esextcGeometryShaderPrimitiveCounter.cpp | 552 std::string geometry_shader_code = in createAndBuildProgramWithFeedback() local
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| /third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
| D | esextcTextureCubeMapArrayStencilAttachments.cpp | 346 std::string geometry_shader_code; in buildAndUseProgram() local
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| /third_party/vk-gl-cts/external/openglcts/modules/gl/ |
| D | gl4cShaderImageLoadStoreTests.cpp | 9222 const char* geometry_shader_code = 0; in buildProgramToTestShaderStage() local 10163 static const char* const geometry_shader_code = "#version 400 core\n" in buildPrograms() local 10311 void prepareProgramDetails(const char* fragment_shader_code, const char* geometry_shader_code, in prepareProgramDetails() 11161 static const char* const geometry_shader_code = in testGeometryShaderStage() local 11437 std::string geometry_shader_code = in testCombinedShaderStages() local 11643 bool doesProgramLink(const char* fragment_shader_code, const char* geometry_shader_code, in doesProgramLink()
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| D | gl4cShaderSubroutineTests.cpp | 247 … const glw::GLchar* geometry_shader_code, const glw::GLchar* tesselation_control_shader_code, in build() 5537 static const GLchar* geometry_shader_code = "#version 400 core\n" in iterate() local 5985 static const GLchar* geometry_shader_code = "#version 400 core\n" in testAtomic() local 6176 static const GLchar* geometry_shader_code = "#version 400 core\n" in testImage() local 6398 static const GLchar* geometry_shader_code = "#version 400 core\n" in testSSBO() local
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| D | gl4cGPUShaderFP64Tests.cpp | 137 const glw::GLchar* geometry_shader_code, in build() 3800 std::string geometry_shader_code; in prepareProgram() local 4872 const glw::GLchar* geometry_shader_code, in init() 5114 std::stringstream geometry_shader_code; in prepareProgram() local
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| D | gl4cShadingLanguage420PackTests.cpp | 17942 … const glw::GLchar* geometry_shader_code, const glw::GLchar* tesselation_control_shader_code, in build()
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