Searched defs:input_control (Results 1 – 5 of 5) sorted by relevance
28 void LoopCountActor::RunOpControl(AID *const input_control, OpContext<DeviceTensor> *const context)… in RunOpControl()
54 void SwitchActor::RunOpControl(AID *input_control, OpContext<DeviceTensor> *context) { in RunOpControl()375 [](auto &input_control) { input_control.second--; }); in FetchInputDeviceTensor()467 [](const auto &input_control) { return input_control.second == 0; })) { in EraseInput()
110 void KernelActor::RunOpControl(AID *const input_control, OpContext<DeviceTensor> *const context) { in RunOpControl()133 void KernelActor::RunOpControlWithInputTensor(AID *const input_control, OpContext<DeviceTensor> *co… in RunOpControlWithInputTensor()
59 void CopyActor::RunOpControl(AID *const input_control, OpContext<DeviceTensor> *const context) { in RunOpControl()
66 void GatherActor::RunOpControl(AID *input_control, OpContext<DeviceTensor> *context) { in RunOpControl()