Searched defs:max_thread_num (Results 1 – 16 of 16) sorted by relevance
64 …size_t max_thread_num = std::max(std::thread::hardware_concurrency(), static_cast<unsigned int>(1)… in Launch() local
72 auto max_thread_num = common::ThreadPool::GetInstance().GetSyncRunThreadNum(); in Launch() local
131 auto max_thread_num = common::ThreadPool::GetInstance().GetSyncRunThreadNum(); in ParallelRun() local
68 int max_thread_num = SizeToInt(common::ThreadPool::GetInstance().GetSyncRunThreadNum()); in Launch() local
130 auto max_thread_num = common::ThreadPool::GetInstance().GetSyncRunThreadNum(); in LaunchKernel() local
109 auto max_thread_num = common::ThreadPool::GetInstance().GetSyncRunThreadNum(); in LaunchKernel() local
41 auto max_thread_num = std::thread::hardware_concurrency(); in LaunchStandardNormal() local
96 auto max_thread_num = common::ThreadPool::GetInstance().GetSyncRunThreadNum(); in ParallelFor() local154 size_t max_thread_num = std::thread::hardware_concurrency() - 1; in GetActorMgrInnerThreadPool() local
98 int max_thread_num = SizeToInt(common::ThreadPool::GetInstance().GetSyncRunThreadNum()); in InitParallelParam() local
234 auto max_thread_num = std::thread::hardware_concurrency(); in LaunchKernel() local
125 auto max_thread_num = common::ThreadPool::GetInstance().GetSyncRunThreadNum(); in MultiThreadCompute() local
52 int ActorMgr::Initialize(bool use_inner_pool, size_t actor_thread_num, size_t max_thread_num) { in Initialize()
23 void ComputeThreadNums(size_t *actor_thread_num, size_t *OMP_thread_num, size_t *max_thread_num) { in ComputeThreadNums()
151 size_t max_thread_num = common::ThreadPool::GetInstance().GetSyncRunThreadNum(); in InitArmKernel() local
450 int max_thread_num = default_thread_num; in CheckWatchpoints() local
220 size_t max_thread_num = 0; in Initialize() local