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Searched defs:renderShape (Results 1 – 4 of 4) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components/shape/
Dflutter_render_shape_container.cpp85 RefPtr<FlutterRenderShape> renderShape = GetShapeChild(item, childOffset); in Paint() local
104 if (auto renderShape = AceType::DynamicCast<FlutterRenderShape>(node)) { in GetShapeChild() local
145 RefPtr<FlutterRenderShape> renderShape = GetShapeChild(item, childOffset); in BitmapMesh() local
Drosen_render_shape_container.cpp99 RefPtr<RosenRenderShape> renderShape = GetShapeChild(item, childOffset); in Paint() local
117 if (auto renderShape = AceType::DynamicCast<RosenRenderShape>(node)) { in GetShapeChild() local
160 RefPtr<RosenRenderShape> renderShape = GetShapeChild(item, childOffset); in BitmapMesh() local
Drender_shape.h36 auto renderShape = weak.Upgrade(); in OnAttachContext() local
/foundation/arkui/ace_engine/frameworks/core/components_v2/inspector/
Dshape_composed_element.cpp75 auto renderShape = AceType::DynamicCast<RenderShape>(GetInspectorNode(ShapeElement::TypeId())); in GetWidth() local
87 auto renderShape = AceType::DynamicCast<RenderShape>(GetInspectorNode(ShapeElement::TypeId())); in GetHeight() local