Searched defs:renderTexture (Results 1 – 5 of 5) sorted by relevance
180 wgpu::Texture renderTexture = device.CreateTexture(&renderTextureDescriptor); in TEST_F() local232 wgpu::Texture renderTexture = device.CreateTexture(&renderTextureDescriptor); in TEST_F() local
87 wgpu::Texture renderTexture = in TEST_P() local
865 wgpu::Texture renderTexture = device.CreateTexture(&renderTextureDescriptor); in TEST_P() local1136 wgpu::Texture renderTexture = device.CreateTexture(&renderTextureDescriptor); in TEST_P() local1281 wgpu::Texture renderTexture = device.CreateTexture(&renderTextureDescriptor); in TEST_P() local1360 wgpu::Texture renderTexture = device.CreateTexture(&renderTextureDescriptor); in TEST_P() local
232 bool renderTexture(GLuint textureId) in renderTexture() function in EGLProtectedContentTest
1127 void renderTexture (glu::RenderContext& renderContext, in renderTexture() function