Searched defs:writeDepth (Results 1 – 4 of 4) sorted by relevance
102 bool writeDepth = false, in CreateRenderPipeline()
659 void PixelRoutine::writeDepth(Pointer<Byte> &zBuffer, int q, Int &x, Float4 &z, Int &zMask) in writeDepth() function in sw::PixelRoutine
741 void PixelRoutine::writeDepth(Pointer<Byte> &zBuffer, const Int &x, const Int zMask[4], const Sampl… in writeDepth() function in sw::PixelRoutine
1976 const VkBool32 writeDepth = renderInfo.getDepthStencilAttachmentLayout() in createSubpassPipeline() local