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1 /*
2   Simple DirectMedia Layer
3   Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
4 
5   This software is provided 'as-is', without any express or implied
6   warranty.  In no event will the authors be held liable for any damages
7   arising from the use of this software.
8 
9   Permission is granted to anyone to use this software for any purpose,
10   including commercial applications, and to alter it and redistribute it
11   freely, subject to the following restrictions:
12 
13   1. The origin of this software must not be misrepresented; you must not
14      claim that you wrote the original software. If you use this software
15      in a product, an acknowledgment in the product documentation would be
16      appreciated but is not required.
17   2. Altered source versions must be plainly marked as such, and must not be
18      misrepresented as being the original software.
19   3. This notice may not be removed or altered from any source distribution.
20 */
21 
22 #import <UIKit/UIKit.h>
23 #import <OpenGLES/EAGL.h>
24 #import <OpenGLES/ES3/gl.h>
25 
26 #import "SDL_uikitview.h"
27 #include "SDL_uikitvideo.h"
28 
29 @interface SDL_uikitopenglview : SDL_uikitview
30 
31 - (instancetype)initWithFrame:(CGRect)frame
32                         scale:(CGFloat)scale
33                 retainBacking:(BOOL)retained
34                         rBits:(int)rBits
35                         gBits:(int)gBits
36                         bBits:(int)bBits
37                         aBits:(int)aBits
38                     depthBits:(int)depthBits
39                   stencilBits:(int)stencilBits
40                          sRGB:(BOOL)sRGB
41                  multisamples:(int)multisamples
42                       context:(EAGLContext *)glcontext;
43 
44 @property (nonatomic, readonly, weak) EAGLContext *context;
45 
46 /* The width and height of the drawable in pixels (as opposed to points.) */
47 @property (nonatomic, readonly) int backingWidth;
48 @property (nonatomic, readonly) int backingHeight;
49 
50 @property (nonatomic, readonly) GLuint drawableRenderbuffer;
51 @property (nonatomic, readonly) GLuint drawableFramebuffer;
52 @property (nonatomic, readonly) GLuint msaaResolveFramebuffer;
53 
54 - (void)swapBuffers;
55 
56 - (void)updateFrame;
57 
58 @end
59 
60 /* vi: set ts=4 sw=4 expandtab: */
61