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Boost.Beast"> 8<link rel="up" href="../operator_eq_.html" title="basic_multi_buffer::operator="> 9<link rel="prev" href="overload1.html" title="basic_multi_buffer::operator= (1 of 3 overloads)"> 10<link rel="next" href="overload3.html" title="basic_multi_buffer::operator= (3 of 3 overloads)"> 11</head> 12<body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"> 13<table cellpadding="2" width="100%"><tr> 14<td valign="top"><img alt="Boost C++ Libraries" width="277" height="86" src="../../../../../../../../boost.png"></td> 15<td align="center"><a href="../../../../../../../../index.html">Home</a></td> 16<td align="center"><a href="../../../../../../../../libs/libraries.htm">Libraries</a></td> 17<td align="center"><a href="http://www.boost.org/users/people.html">People</a></td> 18<td align="center"><a href="http://www.boost.org/users/faq.html">FAQ</a></td> 19<td align="center"><a href="../../../../../../../../more/index.htm">More</a></td> 20</tr></table> 21<hr> 22<div class="spirit-nav"> 23<a accesskey="p" href="overload1.html"><img src="../../../../../../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../operator_eq_.html"><img src="../../../../../../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../../../../index.html"><img src="../../../../../../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="overload3.html"><img src="../../../../../../../../doc/src/images/next.png" alt="Next"></a> 24</div> 25<div class="section"> 26<div class="titlepage"><div><div><h6 class="title"> 27<a name="beast.ref.boost__beast__basic_multi_buffer.operator_eq_.overload2"></a><a class="link" href="overload2.html" title="basic_multi_buffer::operator= (2 of 3 overloads)">basic_multi_buffer::operator= 28 (2 of 3 overloads)</a> 29</h6></div></div></div> 30<p> 31 Copy Assignment. 32 </p> 33<h7><a name="beast.ref.boost__beast__basic_multi_buffer.operator_eq_.overload2.h0"></a> 34 <span class="phrase"><a name="beast.ref.boost__beast__basic_multi_buffer.operator_eq_.overload2.synopsis"></a></span><a class="link" href="overload2.html#beast.ref.boost__beast__basic_multi_buffer.operator_eq_.overload2.synopsis">Synopsis</a> 35 </h7><pre class="programlisting"><span class="identifier">basic_multi_buffer</span><span class="special">&</span> 36<span class="keyword">operator</span><span class="special">=(</span> 37 <span class="identifier">basic_multi_buffer</span> <span class="keyword">const</span><span class="special">&</span> <span class="identifier">other</span><span class="special">);</span> 38</pre> 39<h7><a name="beast.ref.boost__beast__basic_multi_buffer.operator_eq_.overload2.h1"></a> 40 <span class="phrase"><a name="beast.ref.boost__beast__basic_multi_buffer.operator_eq_.overload2.description"></a></span><a class="link" href="overload2.html#beast.ref.boost__beast__basic_multi_buffer.operator_eq_.overload2.description">Description</a> 41 </h7><p> 42 The container is assigned with the contents of <code class="computeroutput"><span class="identifier">other</span></code> 43 using copy semantics. The maximum size will be the same as the copied 44 object. After the copy, <code class="computeroutput"><span class="keyword">this</span></code> 45 will have zero writable bytes. 46 </p> 47<h7><a name="beast.ref.boost__beast__basic_multi_buffer.operator_eq_.overload2.h2"></a> 48 <span class="phrase"><a name="beast.ref.boost__beast__basic_multi_buffer.operator_eq_.overload2.parameters"></a></span><a class="link" href="overload2.html#beast.ref.boost__beast__basic_multi_buffer.operator_eq_.overload2.parameters">Parameters</a> 49 </h7><div class="informaltable"><table class="table"> 50<colgroup> 51<col> 52<col> 53</colgroup> 54<thead><tr> 55<th> 56 <p> 57 Name 58 </p> 59 </th> 60<th> 61 <p> 62 Description 63 </p> 64 </th> 65</tr></thead> 66<tbody><tr> 67<td> 68 <p> 69 <code class="computeroutput"><span class="identifier">other</span></code> 70 </p> 71 </td> 72<td> 73 <p> 74 The object to copy from. 75 </p> 76 </td> 77</tr></tbody> 78</table></div> 79<h7><a name="beast.ref.boost__beast__basic_multi_buffer.operator_eq_.overload2.h3"></a> 80 <span class="phrase"><a name="beast.ref.boost__beast__basic_multi_buffer.operator_eq_.overload2.exceptions"></a></span><a class="link" href="overload2.html#beast.ref.boost__beast__basic_multi_buffer.operator_eq_.overload2.exceptions">Exceptions</a> 81 </h7><div class="informaltable"><table class="table"> 82<colgroup> 83<col> 84<col> 85</colgroup> 86<thead><tr> 87<th> 88 <p> 89 Type 90 </p> 91 </th> 92<th> 93 <p> 94 Thrown On 95 </p> 96 </th> 97</tr></thead> 98<tbody><tr> 99<td> 100 <p> 101 <code class="computeroutput"><span class="identifier">std</span><span class="special">::</span><span class="identifier">length_error</span></code> 102 </p> 103 </td> 104<td> 105 <p> 106 if <code class="computeroutput"><span class="identifier">other</span><span class="special">.</span><span class="identifier">size</span><span class="special">()</span></code> 107 exceeds the maximum allocation size of the allocator. 108 </p> 109 </td> 110</tr></tbody> 111</table></div> 112</div> 113<table xmlns:rev="http://www.cs.rpi.edu/~gregod/boost/tools/doc/revision" width="100%"><tr> 114<td align="left"></td> 115<td align="right"><div class="copyright-footer">Copyright © 2016-2019 Vinnie 116 Falco<p> 117 Distributed under the Boost Software License, Version 1.0. (See accompanying 118 file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>) 119 </p> 120</div></td> 121</tr></table> 122<hr> 123<div class="spirit-nav"> 124<a accesskey="p" href="overload1.html"><img src="../../../../../../../../doc/src/images/prev.png" alt="Prev"></a><a accesskey="u" href="../operator_eq_.html"><img src="../../../../../../../../doc/src/images/up.png" alt="Up"></a><a accesskey="h" href="../../../../index.html"><img src="../../../../../../../../doc/src/images/home.png" alt="Home"></a><a accesskey="n" href="overload3.html"><img src="../../../../../../../../doc/src/images/next.png" alt="Next"></a> 125</div> 126</body> 127</html> 128