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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef FLUTTER_LIB_UI_PAINTING_SHADER_H_
6 #define FLUTTER_LIB_UI_PAINTING_SHADER_H_
7 
8 #include "flutter/flow/skia_gpu_object.h"
9 #include "flutter/lib/ui/dart_wrapper.h"
10 #include "flutter/lib/ui/ui_dart_state.h"
11 #include "third_party/skia/include/core/SkShader.h"
12 
13 namespace flutter {
14 
15 class Shader : public RefCountedDartWrappable<Shader> {
16   DEFINE_WRAPPERTYPEINFO();
17   FML_FRIEND_MAKE_REF_COUNTED(Shader);
18 
19  public:
20   ~Shader() override;
21 
shader()22   sk_sp<SkShader> shader() { return shader_.get(); }
23 
set_shader(flutter::SkiaGPUObject<SkShader> shader)24   void set_shader(flutter::SkiaGPUObject<SkShader> shader) {
25     shader_ = std::move(shader);
26   }
27 
28  protected:
29   Shader(flutter::SkiaGPUObject<SkShader> shader = {});
30 
31  private:
32   flutter::SkiaGPUObject<SkShader> shader_;
33 };
34 
35 }  // namespace flutter
36 
37 #endif  // FLUTTER_LIB_UI_PAINTING_SHADER_H_
38