• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef FLUTTER_SHELL_PLATFORM_WINDOWS_TEXT_INPUT_PLUGIN_H_
6 #define FLUTTER_SHELL_PLATFORM_WINDOWS_TEXT_INPUT_PLUGIN_H_
7 
8 #include <map>
9 #include <memory>
10 
11 #include "flutter/shell/platform/common/cpp/client_wrapper/include/flutter/binary_messenger.h"
12 #include "flutter/shell/platform/common/cpp/client_wrapper/include/flutter/method_channel.h"
13 #include "flutter/shell/platform/common/cpp/text_input_model.h"
14 #include "flutter/shell/platform/windows/keyboard_hook_handler.h"
15 #include "flutter/shell/platform/windows/public/flutter_windows.h"
16 
17 namespace flutter {
18 
19 class Win32FlutterWindow;
20 
21 // Implements a text input plugin.
22 //
23 // Specifically handles window events within windows.
24 class TextInputPlugin : public KeyboardHookHandler {
25  public:
26   explicit TextInputPlugin(flutter::BinaryMessenger* messenger);
27 
28   virtual ~TextInputPlugin();
29 
30   // |KeyboardHookHandler|
31   void KeyboardHook(Win32FlutterWindow* window,
32                     int key,
33                     int scancode,
34                     int action,
35                     int mods) override;
36 
37   // |KeyboardHookHandler|
38   void CharHook(Win32FlutterWindow* window, unsigned int code_point) override;
39 
40  private:
41   // Sends the current state of the given model to the Flutter engine.
42   void SendStateUpdate(const TextInputModel& model);
43 
44   // Sends an action triggered by the Enter key to the Flutter engine.
45   void EnterPressed(TextInputModel* model);
46 
47   // Called when a method is called on |channel_|;
48   void HandleMethodCall(
49       const flutter::MethodCall<rapidjson::Document>& method_call,
50       std::unique_ptr<flutter::MethodResult<rapidjson::Document>> result);
51 
52   // The MethodChannel used for communication with the Flutter engine.
53   std::unique_ptr<flutter::MethodChannel<rapidjson::Document>> channel_;
54 
55   // Mapping of client IDs to text input models.
56   std::map<int, std::unique_ptr<TextInputModel>> input_models_;
57 
58   // The active model. nullptr if not set.
59   TextInputModel* active_model_;
60 };
61 
62 }  // namespace flutter
63 
64 #endif  // FLUTTER_SHELL_PLATFORM_WINDOWS_TEXT_INPUT_PLUGIN_H_
65