1 // Copyright 2021 The Dawn Authors 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #ifndef DAWN_NODE_BINDING_GPUQUEUE_H_ 16 #define DAWN_NODE_BINDING_GPUQUEUE_H_ 17 18 #include "dawn/webgpu_cpp.h" 19 #include "dawn_native/DawnNative.h" 20 #include "napi.h" 21 #include "src/dawn_node/binding/AsyncRunner.h" 22 #include "src/dawn_node/interop/WebGPU.h" 23 24 namespace wgpu { namespace binding { 25 26 // GPUQueue is an implementation of interop::GPUQueue that wraps a wgpu::Queue. 27 class GPUQueue final : public interop::GPUQueue { 28 public: 29 GPUQueue(wgpu::Queue queue, std::shared_ptr<AsyncRunner> async); 30 31 // interop::GPUQueue interface compliance 32 void submit( 33 Napi::Env, 34 std::vector<interop::Interface<interop::GPUCommandBuffer>> commandBuffers) override; 35 interop::Promise<void> onSubmittedWorkDone(Napi::Env) override; 36 void writeBuffer(Napi::Env, 37 interop::Interface<interop::GPUBuffer> buffer, 38 interop::GPUSize64 bufferOffset, 39 interop::BufferSource data, 40 interop::GPUSize64 dataOffset, 41 std::optional<interop::GPUSize64> size) override; 42 void writeTexture(Napi::Env, 43 interop::GPUImageCopyTexture destination, 44 interop::BufferSource data, 45 interop::GPUImageDataLayout dataLayout, 46 interop::GPUExtent3D size) override; 47 void copyExternalImageToTexture(Napi::Env, 48 interop::GPUImageCopyExternalImage source, 49 interop::GPUImageCopyTextureTagged destination, 50 interop::GPUExtent3D copySize) override; 51 std::optional<std::string> getLabel(Napi::Env) override; 52 void setLabel(Napi::Env, std::optional<std::string> value) override; 53 54 private: 55 wgpu::Queue queue_; 56 std::shared_ptr<AsyncRunner> async_; 57 }; 58 59 }} // namespace wgpu::binding 60 61 #endif // DAWN_NODE_BINDING_GPUQUEUE_H_ 62